So here's some hater for ya. Let's take a closer look at the article:

The company profited at the time they were selling the box / digital download itself along with a large 2.1 marketing program... 7.8b yen.

The companies projected annual profit ending in March 2014 is... 6b yen.

Why would they project 1.8 billion less; only 3 months later with the launch of patch 2.2 and PS4 release? This is a profit decline of 23.1%

Numbers sound good but that's the wrong direction.

Now to close this... I'm not a hater... I'm a lover and that's why I'm still here. I hope this game holds incredible success because the end of SE would mark the death of a life long friend. Simple truth... the game is on the decline and SOME (not all) of what the haters are saying holds value. SE should do the best they can to create a fun and enjoyable environment for a large global fan base. "I love everything about this game" does not help it grow. Constructive criticism does!