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  1. #91
    Player
    PoTo's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Yuri Fon'bartz
    World
    Gilgamesh
    Main Class
    Conjurer Lv 32
    Nice! I'm glad to hear this! Very enjoyable and addictive game! Can't wait to see the new content in patches, expansions, and events they have in the future!
    (0)
    Be positive!

  2. #92
    Player
    Lanceton's Avatar
    Join Date
    Oct 2011
    Posts
    118
    Character
    Lanceton Oni
    World
    Famfrit
    Main Class
    Armorer Lv 80
    well, you must know that FFXI is also making profit for SE...
    the question here is really that how successful they want to become.
    apparently SE's high management is too conservative in this aspect therefore it's hard for the game to gain momentum.
    (1)

  3. #93
    Player
    Figgleleaf's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    35
    Character
    Tala Fey
    World
    Balmung
    Main Class
    White Mage Lv 90
    In this case, it's important to know what Square-Enix defines as success though. Unit's sold? Number of Subscribers? Number of Happy Customers? It could be a combination of many things. Typically if you focus on making your customers happy you should have a high number of subscribers and sell a lot of units, ect.

    Looking at video games as a form of entertainment I think the best way to define success is by asking, "Have I made a fun game?"
    (4)
    Last edited by Figgleleaf; 02-07-2014 at 06:30 PM. Reason: trouble responding to previous posters sentence structure

  4. #94
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
    Posts
    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Zezlar View Post
    Imagine in Final Fantasy VII when the weapons appear. Big action building, but instead they send you on 30 random fetch tasks about something menial. Why? I don't understand it.
    . . . Pretty sure when the Weapons appeared I then spent 30 hours chocobo-breeding so I could get my Black Chocobo so I could get Knights of the Round. And then another 15 hours in the Battle Square getting Omnislash.
    (5)

  5. #95
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Velhart View Post
    He meant a Final Fantasy that is the next revolutionary step for the series like FFVII did, not how much money they made off of it. FFXI was a good game, but it wasn't revolutionary at all, neither is FFXIV.
    It didn't have to, it made a revolutionary step in the MMO genre.
    - Cross-platform
    - First Auction House System
    - in-game cutscenes
    - Global servers, multiple languages /w a auto-translate function.

    It also heavily influenced XII.
    (3)

  6. #96
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,337
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    FFXI didn't actually 'influence FFXII', as it didn't have to - FFXII was originally conceived to be exactly like FFXI - as in, a MMORPG. It was first announced back at the Squaresoft Millennium Event in 1999, when it was stated that from FFXI and onwards, the series would be practically online only. Of course after Sakaguichi left those plans were pretty much dumped, but hints of the online plans for FFX and XII can still be seen, such as the PlayOnline branding on FFX's title screen, and the GUI and many other elements of FFXII being very much like a MMO. But I digress.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  7. #97
    Player
    Gaist's Avatar
    Join Date
    Nov 2013
    Posts
    24
    Character
    Rao Grimm
    World
    Sargatanas
    Main Class
    Marauder Lv 35
    I don't normally do this but uh.... It seems like my prediction about this game was true.

    http://www.youtube.com/watch?v=fkjCZK7qIjs
    (1)

  8. #98
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by FJerome View Post
    . . . Pretty sure when the Weapons appeared I then spent 30 hours chocobo-breeding so I could get my Black Chocobo so I could get Knights of the Round. And then another 15 hours in the Battle Square getting Omnislash.
    Pretty sure you missed the point or are deflecting.
    (1)

  9. #99
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Enkidoh View Post
    FFXI didn't actually 'influence FFXII', as it didn't have to - FFXII was originally conceived to be exactly like FFXI - as in, a MMORPG. It was first announced back at the Squaresoft Millennium Event in 1999, when it was stated that from FFXI and onwards, the series would be practically online only. Of course after Sakaguichi left those plans were pretty much dumped, but hints of the online plans for FFX and XII can still be seen, such as the PlayOnline branding on FFX's title screen, and the GUI and many other elements of FFXII being very much like a MMO. But I digress.
    Interesting info, thanks!
    (0)

  10. #100
    Player
    Sleverin's Avatar
    Join Date
    Jun 2012
    Posts
    55
    Character
    Sleverin Adamantfist
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gaist View Post
    I don't normally do this but uh.... It seems like my prediction about this game was true.

    http://www.youtube.com/watch?v=fkjCZK7qIjs
    Hey alright, Uncle Phil is back! Do a Shredder impersonation!
    (0)

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