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  1. #11
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    It's probably a silly question but how important is the acc cap?
    I'm MTanking Turn 4 in full myth (I have coil drops but War AF looks so much better) with 450 acc and I have no issue with enmity. I'm sure my DPS contribution could be higher but we're still doing fine clearing DPS checks.
    My point is the acc doesn't feel to me as a true requirement for a Tank and I'm concerns about people not getting into Coil because of the acc cap.

    I'm currently crafting myself a full set of 2 stars accessories which will put me at 480 in full myth gear but I'm really doing that as a personal achievement as I want a good OT build as well.
    (0)

  2. #12
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    It isn't a requirement until you miss your first Butcher's Block and get everyone killed.
    (1)

  3. #13
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    T4 and 5 is where accuracy starts to actually matter, simply because you missing the pickup in the last phase of T4 or missing the snakes in T5 usually ends in your group face down on the ground. That saaaaaid if you don't worry about missing then it's fine to be below acc cap. It's just a lot more helpful for your group if you are, plus (if you end up OT) you'll have to basically be a DPS for all of Twintania and the more hits you make the higher your deeps.
    (0)

  4. #14
    Player
    TallonOverworld's Avatar
    Join Date
    Jan 2014
    Location
    Maelstrom Hound
    Posts
    186
    Character
    Tallon Overworld
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    http://xivdb.com/?Wardrobe/8657 what do you think about this? i think it does the job although i still don't have any experience in titan ext. yet
    Quote Originally Posted by Lemon8or View Post
    http://xivdb.com/?wardrobe/8270/Current-Warrior
    Here's my current build with 487 accuracy. Sure you can just replace the myth earrings with the Titan's earrings and still meet accuracy cap. The allagan pants is just there cause I got it to drop. Even without the dual haken, you're still at 450. This is using i90 accessories which have almost no accuracy on it which you'll be fine without for turn 1 and 2. As you can see, no drop from turn 4 or 5 here or food.
    (0)

  5. #15
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    With that gear, you will have to use food or make Griffonskin ring/Rose-gold earscrews cause it'll put you at 466 accuracy. For turn 1-4, you can use La Noscean toast HQ or Deviled Eggs HQ to meat the 475 accuracy req. It's especially important for us warrior because our wrath stacks depends on the hitting of our skills and if you don't hit, you'll build wrath slower leading to less Inner Beast up-time or even miss Inner Beast. For turn 5, I would either use Stuffed Cabbage HQ or make both of the accessories mentioned above to meet 485 accuracy req.
    In all honesty, try your best to beat Titan EX. Ifrit EX is a joke and once you're done with Titan, the Dual Haken is pretty much up for grab. I beat them both the same day.

  6. #16
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    @ Shinkyo
    Little off topic but the melded I70 accessories are great for MTing as well. For whatever reason I'm much less spikey even with 500 less HP.

    I would say for Warrior that myth gear with melded accessories is a great option.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  7. #17
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Step 1 get the primal Axe.
    Step 2 start running coil 1-2.
    The majority of the Alagan pieces come from those 2 turns. Gloves are turn 4, head is turn 5. Everything else is turns 1 and 2.
    Step 3 get some Acc food.
    (0)

  8. #18
    Player
    Somajan's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Soma Jan
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    I've been running this current setup as the OT up to Coil turn 4 and everything else:

    http://na.finalfantasyxiv.com/lodest...acter/1849108/

    http://xivdb.com/?wardrobe/5782/How-I-am-now

    After consuming food, I have enough acc to reach cap.

    During Turn 5, I switch my body piece to the Heavy Allagan Armor to give the extra +10 accuracy without sacrificing too much parry to get to accuracy cap.

    I switch between La Noscean Toast (hq) and Finger Sandwiches (hq) depending on whichever is cheaper when I need to buy.
    (0)
    Last edited by Somajan; 02-07-2014 at 02:51 AM. Reason: Fixed link

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