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  1. #21
    Player Aureliami's Avatar
    Join Date
    Sep 2013
    Posts
    155
    Character
    Aurelis Celestine
    World
    Cerberus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Nailkita View Post
    Thanks and working on it, my scholar still is sitting on a lot of allagan accessories from the swap over from white mage, so crit's a little low, but at least mind's still high.
    Don't worry about it, MND will always be better than Crit. Crit is extremely powerful on SCH because adloquim shields essentially get a 3x bonus from crits but you can go through 5 minutes of fighting twintania and never get a single adloquim to crit because you normally only cast it once every 35 seconds so that's 8 chances for it to crit. Even with a good crit rare, most of those 8 adloquim casts will be normal and not crit shields. So it's better to have more MND so the shields are always stronger.

    When they DO crit it's nice though, I've seen death sentence hit for less than 50 damage with a crit adlo.

    The shield damage reduction from galvanize is calculated AFTER damage reduction from things like Inner Beast, Sentinel, etc
    (0)
    Last edited by Aureliami; 02-07-2014 at 11:37 PM.

  2. #22
    Player
    Lani's Avatar
    Join Date
    Jun 2012
    Posts
    82
    Character
    Lei Lani
    World
    Hyperion
    Main Class
    White Mage Lv 60
    Whatever you do..... Do not panic.
    (2)

  3. #23
    Player
    Nailkita's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Nailik Kittykins
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lani View Post
    Whatever you do..... Do not panic.
    Think that's the roughest part, we lost a calm static healer, and working with newer healers and me swapping back and forth between classes has induced a lot of panic. I even forgot my towel.
    (0)

  4. #24
    Player
    Kyomih's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Kyomi Dreamweaver
    World
    Phoenix
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Nailkita View Post
    Think that's the roughest part, we lost a calm static healer, and working with newer healers and me swapping back and forth between classes has induced a lot of panic. I even forgot my towel.
    Haha I know the feeling - switched from WHM to SCH back to WHM and now to SCH again.
    (0)

  5. #25
    Player
    kelmana's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Gammea Heluma
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sinaloa View Post
    This is actually a valid option to position the adds, allthough precasting medica 2 works fine as well and saves a valuable CD. You just need to have a Paladin covering the Whm and the whm dumping aggro after ~8 seconds. Very easy if not the most easy way to guarante the adds will be on spot. Drop a sacred soil for meassuring the explotionrange of the adds and None of the tanks have to think about anything.
    Agreed. Also, I heal the off tank here and I end up having to use benediction almost every time during this part, despite topping him off and throwing stoneskin on him as he runs out to go get in position and using e4ae on him. He just gets smacked so damn hard. Divine seal + Cure 2 spam with regen ticking somehow is often not enough, even though I'm full ilvl 90. It has never caused an aggro problem (at most I've pulled one snake for a second,) and anyways I time my shrouds so that I always have it available for this phase just in case.
    (0)

  6. #26
    Player
    xAlice's Avatar
    Join Date
    Nov 2013
    Posts
    48
    Character
    Alice Faith
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by kelmana View Post
    Agreed. Also, I heal the off tank here and I end up having to use benediction almost every time during this part, despite topping him off and throwing stoneskin on him as he runs out to go get in position and using e4ae on him. He just gets smacked so damn hard. Divine seal + Cure 2 spam with regen ticking somehow is often not enough, even though I'm full ilvl 90. It has never caused an aggro problem (at most I've pulled one snake for a second,) and anyways I time my shrouds so that I always have it available for this phase just in case.
    This is situational. It's generally a good idea to check your enmity levels to make sure you're not going to send all that stuff running at you anyhow.
    (0)

  7. #27
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    For SCH - for the first half of the fight I use Selene.

    At the start of the pull always Adol Tank for obvious reasons. My group uses Solo Tank Strat so I bubble Tank and keep him Adol/ Lustrate while WHM stoneskins. It's a good idea to Focus Target Twin so you have a rough estimate on when you need to prefire Adol. For Conflag phases I always keep Aetherflow at 3 stacks to prepare for the healing debuff Tank will be having after Death Sentences. Really don't need to use bubble for these conflag phases. But a good note is that you should succor before/after fireball hits group. During Divebombs, have fairy/selene up hill so can top people off - a good idea is to save Aetherflow so when snakes pop can immediately throw down bubble and Lustrate tank. (Lustrate dragoon for me since solo tank as he is tanking a snake.)

    During 2nd Divebombs it's good to cast Adol on whichever tank is going to be picking up snakes. Also use 2 Lustrates on that tank is Main Prior - and save last one for bubble where LB will come down. Use this time to Instant cast and bring back Eos. so that you can Rouse and have her cooldowns really help through this healing phase. I tend to cast Virus on big snake to help dd go smoother.

    Okay so Twin is back, make sure you have Focus Target up if you haven't already. Succor Group and try to adol any melee who have stacks so they don't die. Twisters come immediately after usually so be running. Your position should be on hill to the left. and run down hill or in a circle for twisters. http://i.imgur.com/QAK7wCh.jpg (fore reference ignore everything else just positioning lol) Wanted to add - that you should position EOS behind twin so she can top off people. No one should really be taking dmg at this point unless they were too close when dreadknight spawned.*

    For dreadknight (usually a twister when these spawn be ready!) I try to miasma if smner is bound/virus. Keep Lustrates for tank debuff only/ Also if anyone dies during this phase - *you the SCH* - not the WHM need to be raising them esp if don't have a smner. Sch's regen easy with aether flow so may as well be raising. If you get targeted by fire spit just run down left hill and go around wall.

    Hope this helps you.

    P.S signature is old as hell. ;p
    (0)
    Last edited by Mirakumi; 02-25-2014 at 12:19 AM.

  8. #28
    Player
    Kyomih's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Kyomi Dreamweaver
    World
    Phoenix
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by kelmana View Post
    Agreed. Also, I heal the off tank here and I end up having to use benediction almost every time during this part, despite topping him off and throwing stoneskin on him as he runs out to go get in position and using e4ae on him. He just gets smacked so damn hard. Divine seal + Cure 2 spam with regen ticking somehow is often not enough, even though I'm full ilvl 90. It has never caused an aggro problem (at most I've pulled one snake for a second,) and anyways I time my shrouds so that I always have it available for this phase just in case.
    We have me as SCH covering the OT on the snakes - it's much easier to keep him up for me then for the whm because he spikes much less with added mitigation. With E4E, Adlo Physick/Embrace and Lustrate he is very stable.
    Not to mention, if you have to heal so hard as WHM you have a really tough time not getting aggro when the second set of snakes get added.
    (0)
    Last edited by Kyomih; 02-24-2014 at 04:49 PM.

  9. #29
    Player
    Preservation's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Wawanen Kuwanan
    World
    Siren
    Main Class
    Arcanist Lv 50
    SCH
    Twintania
    (not needed if heals is strong)
    Conflags: Succor before fireball, succor when conflags almost dead

    main focus: Listening to the tank for death sentence, make sure adlo is on tank before D.S.
    The tailswipe will bring tank down to almost none sometimes, So keep your lustrates for this mechanic, (Helps the whm)
    Slowly use all 3 or 2 lustrates through until the debuff after d.s is gone.

    Rinse and repeat

    There's also other methods when the healer goes into conflag
    and you're solo healing a debuff alone as sch
    Your job is to just lustrate the m.tank if you don't have lustrate you need to pop Fae-illumination and if you have time whispering dawn + Physic at the same time
    Swiftcast stoneskin is very useful too.
    If you're in a tight position as sch, don't be afraid to virus twintania as your cooldowns won't be an issue when Twintania Dives
    Theres more stuff I would tell you but you learn how to manage with your pet

    Goodluck and cheers to all~
    (0)

  10. #30
    Player
    Sinaloa's Avatar
    Join Date
    Sep 2013
    Posts
    248
    Character
    Sinaloa Dorn
    World
    Phoenix
    Main Class
    Scholar Lv 61
    Quote Originally Posted by Kyomih View Post
    We have me as SCH covering the OT on the snakes - it's much easier to keep him up for me then for the whm because he spikes much less with added mitigation. With E4E, Adlo Physick/Embrace and Lustrate he is very stable.
    Not to mention, if you have to heal so hard as WHM you have a really tough time not getting aggro when the second set of snakes get added.
    Thats basicly the strategy we talked about. You want the aggro on of the adds on the whm. The Paladin throws cover on him and has all the time of the world (~10seconds) to take the aggro away. Peanuts if Shroud is ready. Doable if not.
    (0)

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