Quote Originally Posted by Nicodareus View Post
Hate to spoil it but the original holy trinity was not tank, DPS, heal. It was Tank, Heal, Support in EQ as the other 2 spots of DPS were dime a dozen. And an enchanter (minor DPS with party buffs and enemy debuffs and cc) was highly used. Having been a 75 chanter (way back when) I can say it has its potential.

Time Mage might be the closest thing to old Enchanter. Haste, slow and other effects.
If there are 4 types of classes in a party, its no longer a "trinity" by any stretch. MMO trinity is tank, healer, dps. Just because DPS were a dime a dozen doesn't make them any lesser part of a system... and definitely not enough to coin the remaining jobs a "trinity" because they were more necessary or desired than the others. EQ and others (ffxi) just didn't fall completely into the system of the holy trinity.

This game however, does 100%. The only way to completely circumvent that would be to rework the entire combat system from the ground up. So maybe we'll see something like that in "Final Fantasy: A reborn realm reborn again" or something.