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  1. #1
    Player
    Nicodareus's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Hali Divine
    World
    Adamantoise
    Main Class
    Pugilist Lv 50
    Hate to spoil it but the original holy trinity was not tank, DPS, heal. It was Tank, Heal, Support in EQ as the other 2 spots of DPS were dime a dozen. And an enchanter (minor DPS with party buffs and enemy debuffs and cc) was highly used. Having been a 75 chanter (way back when) I can say it has its potential.

    Time Mage might be the closest thing to old Enchanter. Haste, slow and other effects.
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  2. #2
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Nicodareus View Post
    Hate to spoil it but the original holy trinity was not tank, DPS, heal. It was Tank, Heal, Support in EQ as the other 2 spots of DPS were dime a dozen. And an enchanter (minor DPS with party buffs and enemy debuffs and cc) was highly used. Having been a 75 chanter (way back when) I can say it has its potential.

    Time Mage might be the closest thing to old Enchanter. Haste, slow and other effects.
    If there are 4 types of classes in a party, its no longer a "trinity" by any stretch. MMO trinity is tank, healer, dps. Just because DPS were a dime a dozen doesn't make them any lesser part of a system... and definitely not enough to coin the remaining jobs a "trinity" because they were more necessary or desired than the others. EQ and others (ffxi) just didn't fall completely into the system of the holy trinity.

    This game however, does 100%. The only way to completely circumvent that would be to rework the entire combat system from the ground up. So maybe we'll see something like that in "Final Fantasy: A reborn realm reborn again" or something.
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