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Thread: My Suggestions

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  1. #1
    Player
    EdwardVB's Avatar
    Join Date
    Nov 2013
    Posts
    22
    Character
    Sir Heruku
    World
    Siren
    Main Class
    Thaumaturge Lv 50

    My Suggestions

    What is there to do after grinding and raiding for gear? What happens when you have everything? So far gear is nothing but a trophy and can't be used to affect other players. We have no influential PvP and no way to change the world by our actions against other players. And on top of that, the gear you get from dungeons is useless in PvP anyways so really, it's just a trophy.

    Enjoy my suggestions they are probably shit in everyone's eyes but mine.

    Suggestions:
    -Remove Morale, change PvP gear stats to same level gear but with less dungeon stats like accuracy, piety and parry so it's more focused on killing people but not completely overpowered compared to non-PvP gear.

    -Create a weekly Olympic event where same classes fight each other, one on one, and accumulate points based on their results and name the champions at the end of the week based on performance.

    -Add non-duty finder duels so you can fight your friends anywhere, even place bets.
    (0)

  2. #2
    Player
    EdwardVB's Avatar
    Join Date
    Nov 2013
    Posts
    22
    Character
    Sir Heruku
    World
    Siren
    Main Class
    Thaumaturge Lv 50
    -Create lawless areas where you can obtain certain items from DoL or even monsters and fates, where you can be attacked by players. Perhaps they could drop items for crafting level 80 gear with materia slots. (Both PvP and PvE)

    -Change the way stats are counted, you need a very large amount of one stat to even feel a small difference in most stats.
    OR
    -Add percent bonuses to certain item slots (chest, weapon, choker?) to heavily amplify (5-15%?) one stat based on which you decide to wear.

    -Increase the choices we have in what gear we are going to use, don't just separate them by item level and say this one is the best.

    -Add a large scale area where companies can fight each other to control certain buildings and give them some sort of ability that they can influence the world with based on what they control. Skirmish fights are often the most fun.
    (0)