There is no situation where Ifrit is good. Garuda is always better.
Ifrit deals physical damage, Garuda deals magic damage. Ifrit works 'best' in Sic, Garuda works best in Obey. (mainly so you can control Contagion casts)
There is no situation where Ifrit is good. Garuda is always better.
Ifrit deals physical damage, Garuda deals magic damage. Ifrit works 'best' in Sic, Garuda works best in Obey. (mainly so you can control Contagion casts)
While I am one to say Garuda always, I can't help be feel Ifrit is more worthwhile to use if doing t2 enrage. Simply because the shield it has when you just let it sic during the fight. Have had Garuda go down countless times there but manage to only need one Ifrit up through the whole fight. This is also while weaving a pet HoT instead of one ruin during rotation. But again, only place I really have found Ifrit being viable. Everywhere else... Gardua and Obey
I find Ifrit better during Copperbell Mine HM since he will follow the target out of the flames whereas Garuda (as a ranged) will sit in the flames and take damage. In fact, for fights where you have to move your pet out of harms way frequently, Ifrit is better. Contagion is nice but I can also manually maintain those buffs. The MP you save from contagion is negligible mostly. Ifrit also does slightly more damage?
Well, you can tell who in this thread doesn't play a summoner.
I don't think you understand Contagion. Contagion isn't about MP management. It's about extending the duration so that you can do other damage while the DoT's run. Time saved on re-applying is time spent on dealing more damage. It's especially useful with Raging Strikes, because you are extending the duration of BUFFED DoTs.
I would also agree that Ifrit is never better than Garuda. Unless, of course, you don't yet have Garuda and are left with no choice.
Last edited by Darkstride; 02-05-2014 at 10:51 AM.
Emerald Carbuncle is summonable when you don't have garuda and has the same abilities (though named differently) and an adorable corgi waddle.
I was just mentioning the MP thing as a sidenote, I didn't say it was all about MP management. It's main effect is obviously about doing more damage. It's a great ability, but also essentially the only thing that keeps Garuda ahead of Ifrit. There are plenty of times where I don't care about Contagion e.g. when mobs are dying too fast for it to matter.I don't think you understand Contagion. Contagion isn't about MP management. It's about extending the duration so that you can do other damage while the DoT's run. Time saved on re-applying is time spent on dealing more damage. It's especially useful with Raging Strikes, because you are extending the duration of BUFFED DoTs.
I would also agree that Ifrit is never better than Garuda. Unless, of course, you don't yet have Garuda and are left with no choice.
And while I understand it keeps your DPS up, I'm not going to freak out over a slightly lowered damage output because I prefer a more manageable Ifrit on some fights. For instance, using Ifrit to take on adds with radiant shield up etc. etc.
You mean besides that Garuda still out parses Ifrit, doesn't cause stun immunity, and has to deal with a lot of the stupid melee problems? No other reason to use Ifrit over Garuda than those?
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