I know this is a trivial inconvenience that can be solved by a few keystrokes, but I'm just curious as to why they don't allow us to turn in or accept quests while mounted.
I know this is a trivial inconvenience that can be solved by a few keystrokes, but I'm just curious as to why they don't allow us to turn in or accept quests while mounted.
Though I walk through the valley of the shadow of death, I shall fear no evil for the shadow is my own.
I agree, it's not really that big of a deal, but i have to mount all the way from ala mhigo to the beast tribe area, dismount, talk, then mount again.
Seems abit weird that SE wouldn't allow this.
No i'd rather not see them add that feature, cause you know some idiot is going to mount his behemoth and stand right on top of the npc and afk, i've had to deal with it in world of...well in that other game, i don't want to deal with it in this game. =P
Unlike WoW, mounts don't prevent you from clicking on the NPC, only the player's model can get in the way. It would be more difficult trying to click on a lalafell NPC with a roegadyn just standing on top.
They made it like this because some times talking to an NPC will prompt a cutscene. And in said cutscene, you will be shown on your feet, not mounted. I don't really know how the mechanics work, but since the CS uses your current character model, I could see a mount possibly affecting the way certain parts of your model will be displayed, aside from the much more obvious "wouldn't make sense for your mount to suddenly vanish".
Hmm yeah you have a point...but stillll...eh i dunno, as long as i can click on the NPC i guess it would be fine.
Better yet, why not just auto-dismount us when talking to an NPC??
A while back they said this feature was comig but I've heard nothing again until this topic was posted.
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