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  1. #21
    Player
    Neria's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    43
    Character
    Sura Andunie
    World
    Odin
    Main Class
    Fisher Lv 30
    I absolutely loved my SCH in FFXI, so I would love to see that class in XIV too someday. ^^ But I highly doubt it'll be added any day soon.

    I'm personally just waiting for a specialized healing class, so my gil's on WHM.
    (1)

  2. #22
    Player
    Honz's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    194
    Character
    Zedo Gains
    World
    Ragnarok
    Main Class
    Dark Knight Lv 60
    White mage. If specializing in jobs gave us new spells and skills they can also take some away. Eg. Playing as Whm/Conj would make your healing spells more potent, longer lasting buffs, more buffing spells like haste etc. In exchange you would lose attack oriented spells like fire, aero, earth, drown, etc.

    This might work vice versa but I'd prefer healing when playing a mage
    (0)

  3. #23
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    By the looks of it, CON=>BLM and THM=>WHM, and eventually, someday, CON+THM=>RDM.
    This mind set baffles me. Yet I see this alot.

    In what path of logic can someone determin that a class that spills its own blood to heal another, or spills its own blood to increase a spells power, or spills anothers blood to tap for its own health, an be linked to the term "white" in any way shape or form.
    (1)

  4. #24
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Coglin View Post
    This mind set baffles me. Yet I see this alot.

    In what path of logic can someone determin that a class that spills its own blood to heal another, or spills its own blood to increase a spells power, or spills anothers blood to tap for its own health, an be linked to the term "white" in any way shape or form.
    It's twisted to begin with.

    In terms of lore, Conjurer is all about elementals and Thaumaturge is all about life & death. In gameplay, CON has elemental magic and Cure, while THM has enfeebles and blood magic.

    In terms of general FF lore, "Black Mage" doesn't do black magic, just elemental magic, while "White Mage" in FF terms means "heals." WHM and BLM have never really had any lore to them other than the type of spells they have. The only job I can think of with blood magic lore is Scholar, but let's not confuse things further.

    It doesn't make sense that CON has Cure and I'm really not sure why THM heals are blood magic, but it would be the definition of stupid if you denied Conjurer the one job that specializes in elemental magic. By process of elimination, THM has to get WHM. And WHM fits with THM's life & death lore better than THM's current skillset does anyway.
    (2)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

  5. #25
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    I think the first fatal flaw in your thought process, and many other posters as well, is that with absolutely no no backing, so many people claim to know lore.

    Unless you can link this to some FFXIV lore, I call shannannagins. I don't care what happened in FFXI, FFV, FFVI, FFVII, FVIII, or any other FF series game. At no point has a dev or anyone else "in the know" stated one games lore applies to this one.

    Now I admit, I see the point you are making, as well as the lgic behind it. As far as the WHM/BLM link to conjurer, I see that. I do not see the link between WHM and THM at all. Having done all the quest related to THM quest. Now your whole "process of elimination" theory only holds water in your mind. Your pigeon holing the devs options as many are. I admit I am appauled by the amount of people trying to limit the devs only options of game development to making FFXI - 2.

    THM could be a necromancer, or a blue mage. They already take from mobs in the form of taps, absorbs, and siphons. Its reasonable to allow the idea of them absorbing abilities as well. Shaman is am option for both classes.

    Now I am not saying as a whole, that you are either wrong or right. I am simply saying that by claiming the devs only have the option of either WHM or BLM is where the fatal flaw lies. I personally feel that all too many are pigeon holing there options, by claiming lore this or lore that. I would like to see people actually know FFXIV lore before they use it, because there isn't much of it out there yet, oddly that doesn't stop people from claiming to know it, use it, or make it up as they go along.
    (0)

  6. #26
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    My thing is to make thm a blm takes retconning for those of you who don't read comics retconning is where you go back in the lore and you change the story so it fits a most recent plot. THM have an astral guild in uldah, the average person doesn't know this. To make them a whm is easy taking into account the astral guild. To make a conjurer a black mage lore wise is easy because they specialize in elements.
    (1)

  7. #27
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Coglin View Post
    I think the first fatal flaw in your thought process, and many other posters as well, is that with absolutely no no backing, so many people claim to know lore.
    I've done the quests for Conjurer and Thaumaturge. I've also done the story quests for Ul'Dah and Gridania. I see from your signature that you're from Gridania, so you probably didn't do the Ul'Dah storyline.

    The Ul'Dah storyline is heavily tied to the thaumaturges. (That's the lore.)
    The conjurer guild is a bunch of hippies talking about elementals. (That's lore too.)

    You say the fatal flaw of my argument is that I don't know the lore. If talking to every NPC, reading the little books and whatnot, and doing a bunch of quests related to both the Thaumaturges and Conjurers does not expose one to lore, then what does?

    Unless you can link this to some FFXIV lore, I call shannannagins. I don't care what happened in FFXI, FFV, FFVI, FFVII, FVIII, or any other FF series game. At no point has a dev or anyone else "in the know" stated one games lore applies to this one.

    Now I admit, I see the point you are making, as well as the lgic behind it. As far as the WHM/BLM link to conjurer, I see that. I do not see the link between WHM and THM at all. Having done all the quest related to THM quest. Now your whole "process of elimination" theory only holds water in your mind. Your pigeon holing the devs options as many are. I admit I am appauled by the amount of people trying to limit the devs only options of game development to making FFXI - 2.

    THM could be a necromancer, or a blue mage. They already take from mobs in the form of taps, absorbs, and siphons. Its reasonable to allow the idea of them absorbing abilities as well. Shaman is am option for both classes.

    Now I am not saying as a whole, that you are either wrong or right. I am simply saying that by claiming the devs only have the option of either WHM or BLM is where the fatal flaw lies. I personally feel that all too many are pigeon holing there options, by claiming lore this or lore that. I would like to see people actually know FFXIV lore before they use it, because there isn't much of it out there yet, oddly that doesn't stop people from claiming to know it, use it, or make it up as they go along.
    The devs have said that there is initially going to be one job per class. They have also said that the upcoming jobs include White Mage and Black Mage. If Conjurer gets Black Mage, then, tell me, who gets White Mage?

    My arguments are based on facts. Facts in the lore and facts stated by the devs and in interviews. Your argument is that because THM has Siphon MP it should get Necromancer and Blue Mage.

    The game's still free. Make a new character and play through Ul'Dah 1-20. See if you change your mind about the lore. If not, well, that's on you.

    Quote Originally Posted by zaviermhigo View Post
    My thing is to make thm a blm takes retconning for those of you who don't read comics retconning is where you go back in the lore and you change the story so it fits a most recent plot. THM have an astral guild in uldah, the average person doesn't know this. To make them a whm is easy taking into account the astral guild. To make a conjurer a black mage lore wise is easy because they specialize in elements.
    Yes. I don't think they'll be retconning, but the foundation to connect the class and job pairs is already there for anyone who paid attention.
    (1)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

  8. #28
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    33
    I do not see the link between WHM and THM at all.
    Lore-wise, neither do I. But I do believe they resemble White Mages aesthetically, as do Conjurers with Black Mages.

    http://www.feesher.com/auction/images/spritesbig.jpg

    I am simply saying that by claiming the devs only have the option of either WHM or BLM is where the fatal flaw lies.
    As _C-a-e-r-i-t-h_ above me posted, the devs have confirmed the following jobs will be implemented first:

    White Mage
    Black Mage
    Dragon Knight
    Bard
    Paladin
    (I believe Warrior will be the last announced)

    Seeing as the class to job ratio is 1:1 (for now, anyway), White Mage and Black Mage have to come from the only 2 magic classes, by default. It seems pretty obvious to me that Conjurer is (closer) to Black Mage than White Mage, so I'll go with that. (not to mention they wear the trademark Black Mage pointy hat, and are tied to everything elemental)
    (0)
    Last edited by KeyserSoze; 06-30-2011 at 02:04 AM.

  9. #29
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Now that Keyser mentioned Bard, I do wonder which class gets it.... I'd hope a mage class, since I don't intend to level any DoW classes at all, but I guess that'll not be the case as BLM/WHM are definitely going to come from our two only mage classes in game sadly.
    (1)

  10. #30
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    I admitt, I do like what was mentiond about combining two classes to get a blended job, like THM+CON=RDM
    (0)
    Last edited by Coglin; 07-02-2011 at 02:20 AM.

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