Yeah have them add Fencer to the game first and then have that class unlock the Red Mage job.
Yeah have them add Fencer to the game first and then have that class unlock the Red Mage job.

My name is a killing word.
(Seriously: "Caerith" was a forbidden name when I signed up on the forums.)
Eorzea should be a world, not a lobby.



Black Mage definitelly. They seem more the type due to their 'wild' nature (guild in Gridania), connection to elements and elemental magic. They seems more 'destructive' if you want to put it that way.
On the other Hand THM feels more like the healer type. I emphasise 'feel'. They live in a church :P so to speak, and clerical characters always seem to be more associated with healing and protecting the innocents. Even though our XIV THMs have an unhealthy love for death and all things death-related o_O
Scholar? No thanks, I'm happy if they don't include that job in XIV frankly. Never liked them in XI (also, ridiculous hats and attire!)
Summoner maybe, but I think a job like that should have at least a prerequisite of having a high CON and THM. Both. Summoner just sounds like it shouldn't be a job every average Joe should be able to pick up 'just like that'. We'll see how they go about it. It's all shots in the dark since we're quite clueless on how jobs will work and the quests for unlocking them or their skills....
I agree with most of the things you said. I feel THM more resembles a RDM, though. (they are kind of a rdm/drk combo, with only magic)Black Mage definitelly. They seem more the type due to their 'wild' nature (guild in Gridania), connection to elements and elemental magic. They seems more 'destructive' if you want to put it that way.
On the other Hand THM feels more like the healer type. I emphasise 'feel'. They live in a church :P so to speak, and clerical characters always seem to be more associated with healing and protecting the innocents. Even though our XIV THMs have an unhealthy love for death and all things death-related o_O
Scholar? No thanks, I'm happy if they don't include that job in XIV frankly. Never liked them in XI (also, ridiculous hats and attire!)
Summoner maybe, but I think a job like that should have at least a prerequisite of having a high CON and THM. Both. Summoner just sounds like it shouldn't be a job every average Joe should be able to pick up 'just like that'. We'll see how they go about it. It's all shots in the dark since we're quite clueless on how jobs will work and the quests for unlocking them or their skills....
These jobs are supposed to be specializations of each class to be more functional in a party setup. Conjurer is already pretty much a Scholar. It needs a defined party role as either a healer or nuker, IMO. I personally think Conjurer should become Black Mage, seeing as it already has all the elemental DOTs, all the elemental nukes, as well as all ancient (lol) magic.
I honestly don't know where else a dedicated healer for parties is going to come from, though. (???)

By the looks of it, CON=>BLM and THM=>WHM, and eventually, someday, CON+THM=>RDM.
My name is a killing word.
(Seriously: "Caerith" was a forbidden name when I signed up on the forums.)
Eorzea should be a world, not a lobby.
This mind set baffles me. Yet I see this alot.
In what path of logic can someone determin that a class that spills its own blood to heal another, or spills its own blood to increase a spells power, or spills anothers blood to tap for its own health, an be linked to the term "white" in any way shape or form.

It's twisted to begin with.This mind set baffles me. Yet I see this alot.
In what path of logic can someone determin that a class that spills its own blood to heal another, or spills its own blood to increase a spells power, or spills anothers blood to tap for its own health, an be linked to the term "white" in any way shape or form.
In terms of lore, Conjurer is all about elementals and Thaumaturge is all about life & death. In gameplay, CON has elemental magic and Cure, while THM has enfeebles and blood magic.
In terms of general FF lore, "Black Mage" doesn't do black magic, just elemental magic, while "White Mage" in FF terms means "heals." WHM and BLM have never really had any lore to them other than the type of spells they have. The only job I can think of with blood magic lore is Scholar, but let's not confuse things further.
It doesn't make sense that CON has Cure and I'm really not sure why THM heals are blood magic, but it would be the definition of stupid if you denied Conjurer the one job that specializes in elemental magic. By process of elimination, THM has to get WHM. And WHM fits with THM's life & death lore better than THM's current skillset does anyway.
My name is a killing word.
(Seriously: "Caerith" was a forbidden name when I signed up on the forums.)
Eorzea should be a world, not a lobby.
One thing I overlooked (and it seems apparent to me now), is that Conjurers wear robes and pointy hats (traditionally worn by Black Mages), and Thaumaturges wear hooded attire (traditionally worn by White Mages). Their weapons even resemble their respective corresponding job.
conjurer are so far way too close to blm, at least the ffxi version of it. They have some buffs in addition and healing (which seems like they got it randomly since it doesnt make much sense).
To me conjurer is blm already and just needs to get a bit more defined or changed a lot so a blm can evolve out of that job.
Thm and whm seems better since thm is a special job.

I absolutely loved my SCH in FFXI, so I would love to see that class in XIV too someday. ^^ But I highly doubt it'll be added any day soon.
I'm personally just waiting for a specialized healing class, so my gil's on WHM.
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