Quote Originally Posted by Tzain View Post
Except the Gladiator uses reductive defense rather than recovery. The moment they are no longer getting hit or intending to get hit 12 of their 17 abilities are rendered useless. (However, the idea of a Dark Knight does work for the HP driven Marauder in a much more acceptable fashion, so you're not far off)
Only 9 (or 7 depending on your perspective on Convalescence and Tempered Will), not 12, would be "useless" (some of the others would be underpowered but not useless) as they currently are. In comparison a Lancer, a class with a surprising number of abilities that parallel marauder and gladiator, has 6 abilities (all of them attacks) that would be useless as they stand if it switched to tank and Doom Spike is gained far to late as a potential aoe threat generator for low level tanking purposes. It would take potentially the same amount of work to change the Gladiator into a dps as it would to Change a Lancer into a tank.