Quote Originally Posted by Rentahamster View Post
Incorporating stances is a very promising idea. Functionally it would do the same job as the AOE toggle button. If the two different stances were visually different enough, we could just eliminate the AOE toggle UI element altogether.
Something like a blue aura around the ground would work to indicate that the player is currently in AoE mode.

I do like the idea of having a visual radius, too many times especially when playing THM I hit stuff I don't intend to.