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  1. #32
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Veronyca View Post
    See above. Taking off defiance, which fuels every single warrior ability, thus making us effectively NOT a warrior, should not be the answer.
    The answer to what? WAR is a tank, not a DPS. If you want a DPS, play a DPS.

    Quote Originally Posted by Veronyca View Post
    Fracture: 360 total potency
    Phlebotomize: 330 total potency
    Uhh... no. Fracture is 300 total potency (100 up front a 10 ticks of 20 thereafter). Fracture is so bad that I almost never use it on WAR. Costs too damn much TP. Would rather maintain buffs.

    Quote Originally Posted by Veronyca View Post
    i shouldn't need to point out the obvious, that a dragoons 330 potency will deal 2-3 times that of the warriors 360 potency.
    Actually more like 15-35% more depending on WAR equipment choice. WAR also gets bigger damage buff (20% vs. 15%).

    //EDIT:

    Quote Originally Posted by FelisC View Post
    All the parser numbers I've seen show WAR with a clear advantage with similar ilvls. Maybe it's a playstyle issue?
    While not tanking, they're basically identical. Sword Oath brings PLD in line with MRD DPS. While tanking, it will depend on your rotation. For max DPS, a WAR will do a BB/SE rotation. Compared to RoH-spam PLD, that comes in around 20% ahead. In reality, you're using BB/SP rotation for that debuff, which puts WAR and PLD pretty close over time (WAR will have a 10% lead or so while just attacking, but FoF is straight-up better than Berserk).
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    Last edited by Gamemako; 02-04-2014 at 04:06 PM.