I play brd, My wife plays Warrior, Only think I would like is being able to see her TP bar.
If I can't have that. Please give Warriors a self TP kick.
3 Min cool down, Next 10-20 seconds no TP cost.
I play brd, My wife plays Warrior, Only think I would like is being able to see her TP bar.
If I can't have that. Please give Warriors a self TP kick.
3 Min cool down, Next 10-20 seconds no TP cost.
Convalescence does not affect amount healed by HP drain attacks (Bloodbath, Inner Beast).
That's what Infuriated abilites are for. They cost no TP and are subbed in every 6-9 attacks.
first off mook, thank you for seeing the obvious to the whole "just turn off defiance" card. a warrior without defiance is just a marauder that can wear JSE gear and has a slightly higher stat pool. aka pretty terrible in any light.
Paladin can do the same, and still par-parse a warrior.
See above. Taking off defiance, which fuels every single warrior ability, thus making us effectively NOT a warrior, should not be the answer.
Fracture: 360 total potency
Phlebotomize: 330 total potency
i shouldn't need to point out the obvious, that a dragoons 330 potency will deal 2-3 times that of the warriors 360 potency. Also phlebotomize is on a much shorter duration, which makes it possible to use on trash.
not even going to argue bard DOTs. they deal less damage on paper but critical way more often, and proc bloodletter, making them into utility.
its been parsed. the damage difference is so miniscule its sickening.
Last edited by Veronyca; 02-04-2014 at 07:59 AM.
the reason i might speak as if i know everything... its because i think i do, and that's all that matters right? - American populace.
All DOW DOM DOL DOH @ 50 (despite what lodestone says lols)
is it? I thought dots tick every 3 sec. Fracture is 100 initial potency, dot lasts 30s (10 ticks) for 20 potency each. 300 potency.
right?
Both jobs are tanks, they should be doing roughly the same amount of damage whether tanking or DPSing.
untrue.
WAR throws out more DPS than PLD even with Defiance, and yeah it has been parsed since I have both WAR and PLD at i89 and 90 respectively
There is nothing wrong with WARs, the only problem is the player's own abilities.
Last edited by ReiszRie; 02-04-2014 at 02:32 PM.
You do know you just confirmed what I said, that Fracture is not the most costly TP DoT...Fracture: 360 total potency
Phlebotomize: 330 total potency
i shouldn't need to point out the obvious, that a dragoons 330 potency will deal 2-3 times that of the warriors 360 potency. Also phlebotomize is on a much shorter duration, which makes it possible to use on trash.
not even going to argue bard DOTs. they deal less damage on paper but critical way more often, and proc bloodletter, making them into utility.
The answer to what? WAR is a tank, not a DPS. If you want a DPS, play a DPS.
Uhh... no. Fracture is 300 total potency (100 up front a 10 ticks of 20 thereafter). Fracture is so bad that I almost never use it on WAR. Costs too damn much TP. Would rather maintain buffs.
Actually more like 15-35% more depending on WAR equipment choice. WAR also gets bigger damage buff (20% vs. 15%).
//EDIT:
While not tanking, they're basically identical. Sword Oath brings PLD in line with MRD DPS. While tanking, it will depend on your rotation. For max DPS, a WAR will do a BB/SE rotation. Compared to RoH-spam PLD, that comes in around 20% ahead. In reality, you're using BB/SP rotation for that debuff, which puts WAR and PLD pretty close over time (WAR will have a 10% lead or so while just attacking, but FoF is straight-up better than Berserk).
Last edited by Gamemako; 02-04-2014 at 04:06 PM.
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