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  1. #11
    Player
    NekoMancer's Avatar
    Join Date
    Feb 2014
    Posts
    12
    Character
    Neko Mancer
    World
    Lamia
    Main Class
    Arcanist Lv 50
    I'm struggling with this decision as well.

    Currently I have 30 Int.

    other combinations I have considered:

    15 Int
    15 Mind

    30 Mind (that would more or less signal giving up on the summoner job, which is a possibility if nearly all content is going to require quick-kills on soft adds)

    10 Int
    10 Mind
    10 Vitality

    30 Vitality (hey that's 435 health)

    Currently, it's 30 Int so that the SMN role (a "Damage Over Time" role) can have a ghost of a chance of handling soft kill-quick-or-die adds. Meanwhile Scholar feels pretty solid with no gaps in ability, so I am hoping it can get by without bonus points at all.
    (0)

  2. #12
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by NekoMancer View Post
    Currently, it's 30 Int so that the SMN role (a "Damage Over Time" role) can have a ghost of a chance of handling soft kill-quick-or-die adds.
    What content are you referring to? I don't have any issues.
    (0)

  3. #13
    Player
    Volux's Avatar
    Join Date
    Oct 2013
    Posts
    41
    Character
    Volux Er'drexus
    World
    Adamantoise
    Main Class
    Archer Lv 44
    Quote Originally Posted by Advocatus View Post
    I was under the impression scholars got Cleric Stance from leveling conjurer. Is that not true? If you do get Cleric Stance, then feel free to pour everything into Intelligence, because Cleric Stance will swap your Mind and Intelligence, which then turns all of that attack magic potency into healing magic potency, making you an excellent healer.
    Except that all the scholar gear has mind on it, so when you use the cleric stance you may switch that 30 intelligence over to mind but all the stats from your gear go bye bye into intelligence...lose lose
    (1)

  4. #14
    Player
    NekoMancer's Avatar
    Join Date
    Feb 2014
    Posts
    12
    Character
    Neko Mancer
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by T0rin View Post
    What content...?
    summoner scales dps up over time, in the first 2.5s we do poor damage, then better up to 5s, then at 7.5s we can 'begin' our a spam rotation for optimal dps on top of dots. Fester and Bane mainly help us to re-capture lost dps from the period of time we spend in sub-optimal dps while dotting up our target.

    some adds are soft enough that taking the time to dot them up may take too long causing a team wipe, meanwhile ruin/ruinII doesn't quite get the job done (even with pet macro'd to assist). When adds have to die in say 15s or the fight's a wipe, it sucks. Endgame is 'full' of this mechanic. You can over-gear it, or save RS/spur/rouse/enkindle/etc just to power down adds, but it's more challenging for a summoner to take out especialy soft, scattered adds, than it is for other dps.

    If they had more health (& equaly more time to kill), it would improve SMN gameplay considerably in some fights. We're marathon dps, not sprint dps.
    (1)

  5. #15
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by NekoMancer View Post
    Snip
    I understand the argument you are trying to make, I am asking specifically what content you are referring to. I've got everything in the end game on farm, and I don't run into the content you are saying the endgame is 'full' of.
    (0)

  6. #16
    Player
    Aphrini's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    108
    Character
    Aphrini Vanadette
    World
    Exodus
    Main Class
    Conjurer Lv 80
    My response from the Healer Forums on this exact topic. Heed my words of wisdom young SMN heed them well.

    "SMN rules the world don't bow down to the fairy temptation succumb to your anger, feel the power of the horn, it calls you. MND points on SCH is for fools with happy ideals and sunshine rays of utter fairy disappointment. All your base R belong to SMN...throw them bitches into INT and never look back, the way of the horn is the only reason ACN exists Bwahahahahahahahahahahahahah!"
    (1)

  7. #17
    Player
    ticdup's Avatar
    Join Date
    Nov 2013
    Posts
    56
    Character
    Ticdup Unffunff
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Simply, 30 into int. DPS is always a "more is better" job, the only time (currently) where you can 'overdamage' a mob is when you kill it. There are scant few times where damage is wasted.
    (0)

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