I was curious as to how the usefulness of these classes compares in these PvP tiers, since it isn't 50 cap PvP and they don't have access to everything in their repertoire.

I don't plan on doing 50 until I can at least afford the i70 gear; along with having my i90 PvE weapons at the very least. I don't wanna be a burden to people for being undergeared in it.


So, on to the topic- I like to focus on utility support without really dealing poor damage. I was leaning more towards WAR in this respect, but I do enjoy the potential that PLD has for keeping people off teammates.

But, I started looking more at the generalized classes and less at the jobs, since I'd be able to get a new list of things some people might not expect, like Raging Strikes, Feint, etc. at the cost of job specific gains.

I'd appreciate some guidance; I enjoy playing heavy-armored classes in PvP in most games, I don't wanna jump in blind with no idea as to what I'm doing and screw over my party.