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  1. #1
    Player
    Arcaloid's Avatar
    Join Date
    Sep 2013
    Posts
    227
    Character
    Arcana Holo
    World
    Tonberry
    Main Class
    Conjurer Lv 50

    Suggestion to improve dungeon queue time and make game more fun

    Today I was having some random conversation with my FC member about the Chocobo Companion, which makes me thinking, why can't we run dungeons with our Chocobo?

    This is how it will work. After a player summon a Chocobo, they can queue for dungeon together. The Chocobo will take up a player slot, and the role is depends on which skill sets the Chocobo have learned most. For example, if a DPS queue a dungeon with a tank Chocobo, it will be same as queuing with a tank player.

    This way we will have a good reason to level it up, and DPS will have a choice to shorten their queue time when they run dungeons to level up.

    If we look at the current game settings, it almost like the game is designed with this idea in mind. Firstly summoning a Chocobo Companion will put you in a party, like team up with other player. Secondly Chocobo already have different roles, like a player.

    Of course there are some adjustments needs to be done to make this work.
    1. Chocobo needs to be stronger. I think a top level Chocobo should be about 80% as strong as a level 50 player (and sync down in dungeons accordingly).
    2. People can only run pre-50 4 man dungeons with Chocobo. Becasue the level 50 and 8 man dungeons may be too hard for Chocobo. And this idea is mainly to help people level up to 50.
    3. Add a option in DF, to allow match with Chocobo. So player who don't want a Chocobo in the party will be fine.
    4. Give more controls to Chocobo, something like the summoner pet control bar should be good enough.
    5. Chocobo will not share exp with its master in dungeons, but will still get some.
    6. Make Chocobo having high resistance to AOE damages in dungeon. This is due to the fact Chocobo can't dodge AOE, but it will not be OP for a party, because a Chocobo is only ~80% strong as a player.

    Any thoughts?
    (0)

  2. #2
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    I don't know about this. Are you telling me we could be doing Titan runs with four players and four Choco...come on now...no frigging way. I want to play with other players not robo chickens doing random crap. Are you posting this as a joke????????????????
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  3. #3
    Player
    Arcaloid's Avatar
    Join Date
    Sep 2013
    Posts
    227
    Character
    Arcana Holo
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mikedizzy View Post
    I don't know about this. Are you telling me we could be doing Titan runs with four players and four Choco...come on now...no frigging way. I want to play with other players not robo chickens doing random crap. Are you posting this as a joke????????????????
    Quote Originally Posted by Arcaloid View Post
    2. People can only run pre-50 4 man dungeons with Chocobo. Becasue the level 50 and 8 man dungeons may be too hard for Chocobo. And this idea is mainly to help people level up to 50.
    Please read the post, thanks.

    Edit: Just realize you may mean story Titan, well we can exclude primal fights out.
    (0)

  4. #4
    Player
    stephenjd3's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Trianna Nox
    World
    Balmung
    Main Class
    Conjurer Lv 60
    still the worst idea ever, people should be allowed to try to solo dungeons with their chocobo, but if i ended up wit ha chocobo in the PT, im dodging
    (0)

  5. #5
    Player
    Arcaloid's Avatar
    Join Date
    Sep 2013
    Posts
    227
    Character
    Arcana Holo
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by stephenjd3 View Post
    still the worst idea ever, people should be allowed to try to solo dungeons with their chocobo, but if i ended up wit ha chocobo in the PT, im dodging
    Quote Originally Posted by Arcaloid View Post
    3. Add a option in DF, to allow match with Chocobo. So player who don't want a Chocobo in the party will be fine.
    Again, please read the post...
    Also you can't solo dungeon with Chocobo, a player and a Chocobo are only 2 members.
    (0)

  6. #6
    Player
    stephenjd3's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Trianna Nox
    World
    Balmung
    Main Class
    Conjurer Lv 60
    my point is, it should b allowed "people should be allowed to try to solo dungeons with their chocobo,"

    luckily I doubt they will ever allow people to q up for a party and bring their chocobo along as a member
    (0)

  7. #7
    Player
    Valmar's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Valmar Atheron
    World
    Leviathan
    Main Class
    Paladin Lv 70
    unless that made the Choco like about godlike unkillable this is a poor idea, I'm sorry.
    (0)

  8. #8
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    The balance issues for this would be ridiculous. If current mechanics stayed put, chocobos would be useless as tanks or healers. If chocobos were scaled to basically be perfect tanks/healers AI, then all player tanks and healers would be eliminated--and the game would be so mind-numbingly easy because all you'd have to do as DD is stand there and win. Why not just have one-shot boss kills instead? The desire to implement the idea is understandable, but it's not feasible without alienating 20%+ of the community, or making the game unrewarding.

    Besides that, if they automated the game like this, what'd be the point in calling it an MMO? Players would just solo the content with their chocobos. Why not just play a console game? Then you don't have to grind the same content over and over, and you have full control over all tanks and healers and damage.
    (0)

  9. #9
    Player
    Mayin's Avatar
    Join Date
    Aug 2013
    Posts
    282
    Character
    Mayin Avantari
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    hehe if i ever see a choco in my party . "Abandon duty" Wouldn't it be nice waiting 30 mins to queue up and some guy brought a chocobo?
    (0)

  10. #10
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
    Posts
    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90
    I'd like to see something like this but not at all for Duty Finder. Inflicting your chocobos on some random innocent stranger is just too cruel.

    If you just want to get a newbie or alt through the easier dungeons and give them time to learn the job and you don't have enough for a full party getting a chocobo to fill that last slot would be a pretty nice alternative to someone who just queued Duty Roulette to get their tomes and wants the dungeon over as soon as possible. You'll probably be wiping more than once but that's what a learning run's for anyway.
    (0)

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