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  1. #1
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Marauder Lv 90

    DoM getting a complete redesign?

    Do you think that the DoM will be getting a complete redesign? With info slowly trickling out it would seem the rebuilding of classes may be much more than we expected and I fear DoM may be getting the most radical changes.

    So far we know 1 class = 1 job, most classes are pretty easy to guess which class will be which Job but the DoM are much harder to label. Now it has also come out that DoM AOE toggle is being removed. If that is being removed then does that mean each spell will get their own AOE version of it? So Fire is single Fira is AOE and if so then the DoM skill bar will have to huge to accommodate it as stated in the battle reform blueprint:

    Classes

    Actions will undergo major revisions, along with both the underlying mechanics and conditions.

    By major revisions, not only do we mean the tweaking of effects and potency of existing actions - we will work from the ground up to redesign and reassign actions based on clearly identified class roles.

    We will also make a number of changes as part of our reexamination of how actions are equipped and the character requirements for doing so. First, actions learned by each class will be set to the action bar by default when playing as that class. Also, we will be making some actions settable on any class, while other "class-defining" actions obtained at higher ranks will be usable only by that class.
    Well my R50 CON has over 60 skills/spells already and if they are going to add to that by removing AOE toggle and adding actual AOE versions of each spell then that number could be nearer 100. They are going to have to drastically cut a large amount of skills and spells from each DoM to achieve this.

    Armed with what we know, what possibilities could this have for our DoM classes and what do you expect them to be when tied to a Job?

    Well this would be my take on the whole thing:

    CON I believe will unlock BLM as it's job as it's AOE is more suited for nuking and it has all the elemental and Ancient Magic. With this though I believe they will remove all Healing and Buffing magic (Cure/Protect) from the class. They will also possibly remove Ancient Magic and place that on the BLM Job.

    If they are adding AOE versions for each spell then I believe they may automatically remove lower tier spells and replace with higher tier ones as you unlock them. So for example as you level up your tier one nukes will swap to tier 2, Fire becomes Fire II and Fira becomes Firaga.

    With CON being BLM this leaves THM to be WHM and this will get the biggest changes, it's AOE is suited for a healing and buffing class though. It will lose nearly all of it's current loadout and be given the Heals and Buff's from CON. I believe it will also lose all of debuff's as I think SE will want to save those for a new class/job as the add them to the game. Most likely the Absorb spells will go onto a DRK Job when such class is released. It will retain Banish as that is seen as a White Magic type of spell. Sacrifice will be renamed Regen or kept as Sacrifice and given to CON, though I doubt it will go to CON as then they would be back at square one with it being able to nuke and heal.

    As for cross classing the skills I believe they will limit the tiers of the spells you can equip from the other class. So if you were a R50 CON you could use Cure 2 but not Cure 3, you could use Protect 1 but not Protect 2 and so on.

    I am not saying this is what will happen but that is my best guess and I would love to hear other peoples opinions of what SE is planning for these two classes as they are being a little slow on the info.
    (4)

  2. #2
    Player
    AlexiaKidd's Avatar
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    Nobody want to discuss the possible radical changes to our DoM?

    /sad panda ; ;
    (2)

  3. #3
    Player
    _C-a-e-r-i-t-h_'s Avatar
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    Laura Palmer
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    Archer Lv 50
    It's just speculation at this point, no? CON should be SCH, THM is whatever.

    Lots of threads get ignored though.
    (0)

  4. #4
    Player
    JayvirDeforte's Avatar
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    Jayvir Deforte
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    Cactuar
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    Marauder Lv 50
    CON should have two jobs IMO, both WHM and BLM. THM can be whatever else does debuffs >_>

    ...or GEOMANCER! O_O
    (0)

  5. #5
    Player
    Petori's Avatar
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    Livi Fi
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    Zodiark
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    Machinist Lv 90
    I hope they will. They're pretty much the same right now except THM being better.
    (1)

  6. #6
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    It's just speculation at this point, no? CON should be SCH, THM is whatever.

    Lots of threads get ignored though.
    Yes it is all speculation at this point. I guess I thought BLM would be in as they showed us the BLM AF armour design a while back and as CON has Ancient Magic it would the best fit for it at this point.

    Still would like to hear people's best guess on what is going to happen though as the removal of AOE toggle is huge really depending what they meant by it.
    (1)

  7. #7
    Player
    _C-a-e-r-i-t-h_'s Avatar
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    Laura Palmer
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    Archer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    Yes it is all speculation at this point. I guess I thought BLM would be in as they showed us the BLM AF armour design a while back and as CON has Ancient Magic it would the best fit for it at this point.

    Still would like to hear people's best guess on what is going to happen though as the removal of AOE toggle is huge really depending what they meant by it.
    I'd like to know too, but I'm wary of asking critical questions around here.
    (1)

  8. #8
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    I'd like to know too, but I'm wary of asking critical questions around here.
    Hehe I know what you mean ^^
    (0)

  9. #9
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    Removing healing capabilities would drastically conflict with a conjurer's lore. I have no clue what is happening to DoM at this point.
    (0)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  10. #10
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Marauder Lv 90
    Quote Originally Posted by ApplePie View Post
    Removing healing capabilities would drastically conflict with a conjurer's lore. I have no clue what is happening to DoM at this point.
    Yeah the lore is a big sticking point on both classes maybe even all classes like GLA going from a Colosseum/Gambling fighter to a noble holy knight, unless they change that too but surely they wouldn't go that far would they???
    (1)

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