Quote Originally Posted by Goodberry View Post
My idea of fun is to have to think in a game. Not what you elitists consider "challenge": everything braindead easy, except some encounters requiring lightning reflexes, no lag and no latency (but still no thought process).
Hell, I'd like you elitists tried to complete a game like Myst 4. THAT was a challenge.
I also enjoy turn based games like Disgaea, Anno series and Total war series, although I would have to try Myst 4! Actually I was arguing against scripted fights and wish they would incorporate more thinking into fights instead of just memorization and team rope jumping. So I guess we agree on at least something? Again, I find it a little funny you calling me an elitist when I'm not even that good but whatever lol.

Quote Originally Posted by Kyana View Post
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I know someone who has a similar condition when I played Wow so I get what you are saying. Mechanics like divebomb and plumes certainly require precise timing but like I replied to the poster above, the fights are highly scripted so memorizing what is coming next can help deal with a large portion of that problem. I would also advise you and your friends to stick to FFXIV, seeing that it is one of the few games out there with a 2.5 sec gcd, making fights a lot more slower and more forgiving than a lot of other games out there. (i.e. wildstar)