Results 1 to 2 of 2
  1. #1
    Player
    kashiko's Avatar
    Join Date
    Feb 2014
    Posts
    27
    Character
    Vegard Bystrom
    World
    Gilgamesh
    Main Class
    Marauder Lv 60

    Graphics Performance Bug (LOD)

    I notice a performance bug with the settings "use low-detail models on distant objects (LOD)".

    In certain situations, with this option on, the client experiences framerate drops while the camera pans over a scene. Keeping the camera still, the fps will climb back up to 60fps. Its as if the rendering stopped to load something, then takes awhile to climb its way back up.

    When this occurs, CPU, GPU and IO performances are not at 100% (no bottleneck).

    I experience this on a system with:
    CPU: i7-4770K
    GPU: 770GTX
    IO: Samsung 840 PRO SSD

    The FF14 client has improved greatly in terms of performance since the launch of 2.0 (when there were quite a few fps drop problems). Is this problem with LOD currently known and being worked on?

    Thank you for your continued commitment to quality .
    (0)

  2. #2
    Moderator
    Join Date
    Jan 2014
    Posts
    72
    Greetings kashiko,

    We appreciate you taking the time to report this concern you are having to us. However, since this sounds like a technical issue rather than a bug report, I will be closing this particular thread. We welcome you to post about this concern in the "Technical Support" forums.

    - GM Kroyipi
    (0)

Tags for this Thread