Quote Originally Posted by Kalien View Post
Monsters out in the world should pose a threat to the player, feeling like a superhero is boring.
Feeling like an insignificant gnat who is somehow champion of the realm yet can't kill a friggin crab is also pretty boring. Not saying the game is perfect, but the ship has sailed. It wouldn't make sense to just introduce an entire area that changes the mechanics of the way zones and monster aggro works in the game. I too would love an extremely well done exploration/dangerous area to goto, but how long would that even be fun anyway? I don't recall ever thinking "exploring" a zone in FFXI was fun, I thought it was a PITA that I couldn't go where I needed to go because a lvl 150 Ifrit Bunny was in my way.