They should have just gone back and tweaked Physical Levels... That had some potential... Would have been kind of nice if it was similar to Oblivions leveling system; when you level up can can set attributes to raise that level, depending on what skills you leveled to raise your main level, you could get a boost to certain attributes...

Every time you raise your Physical Level, you get to pick X attribute points to raise, picking from the current options; Strength, Vitality, Dexterity, Mind, Intelligence, Piety. Every Class you play will provide a boost when you're raising them. Say I only play Conjurer, when I level up I can raise my attributes by +1, except Mind which I can raise by +3, because playing Conjurer provides a Mind boost.

Would be a much better system than the current one, and would make your character a lot more unique than what we currently get. Shame such a system is "too complex" and thus not acceptable for Yoshidas "Babies first MMO".