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  1. #11
    Player
    DubstepNinja's Avatar
    Join Date
    Jul 2011
    Location
    I bless the rains down in Eorzea
    Posts
    633
    Character
    Osprey Skyhigh
    World
    Tonberry
    Main Class
    Armorer Lv 81
    wait, they don't love you like I love you

    wait, they dont love you like I love you

    1.0 maps

    1.0 maps
    (1)

  2. #12
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    I'd certainly like to have an option for the better character models from 1.0, as well as the clothing textures and the weighted animations.
    (2)

  3. #13
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    I'll wait for the dx11 version of this version before I decide whether or not I want 1.0 graphics back.
    (6)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  4. #14
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Except dx11 wont change the actual graphics at all, it's already been said.
    (3)

  5. #15
    Player
    Esmian's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Ah this thread again. I know what to do here. *plays tiny violin from 1.0*
    (8)

  6. #16
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I miss the visuals, but I like the variation in the environment. Needs more open expanses and non instanced 'dungeon' settings though. Also, more reason to exist.
    (9)

  7. #17
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I miss the open world having a sense of purpose and place, I also miss the monster AI we used to have.
    (8)

  8. #18
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Nope, don't miss the exquisitely detailed five scenes repeated ad infinatum. I will take a slightly downgraded texture with unique looking areas over the infection of "rose-colored glasess" syndrome any day.
    (4)

  9. #19
    Player
    Alyko's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Alyko Cautes
    World
    Tonberry
    Main Class
    Archer Lv 53
    So many people with Stockholm syndrome in this thread, actually defending copy pasted environments and lazy field design
    (4)

  10. #20
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I think 2.0's environments are without a doubt designed better, but yeah, 1.0's graphics engine was more beautiful. Like, there's a VERY noticeable difference comparing screenshots of my DRG AF1 in 1.0 and 2.0.
    (3)

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