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  1. #1
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100

    Fabulous Red Mage

    If Red Mage appears in FF14ARR and get this Armor set as one of its AF sets will you get it?

    (3)

  2. #2
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    If that armour appears in FFXIV, I would assume it would be for the Dancer job.




    (13)
    Last edited by Mhaeric; 02-02-2014 at 02:04 AM.

  3. #3
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100








    If Red Mage ever comes about, this is their fabulous look!
    (12)

    Signature by: Miste

  4. #4
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    I hope that if it comes out we don't get a ff11 version of it. The hat was the only redeeming factor of that look, the rest would look much better in a different style.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  5. #5
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Bah... Disregard; completely misremembered which class was which.
    (0)
    Last edited by Caraway; 02-02-2014 at 06:25 AM. Reason: Derp

  6. #6
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Caraway View Post
    I'd prefer Red Mage go back to its roots; wearing chain and not being a support class.
    Huh?

    Final Fantasy 1 Red Mage:


    Their spell List with support spells bolded:
    White Magic - Blindna | Cure | Cura | Curaga | Invis | NulBlaze | Nulfrost | NulShock | Poisona | Protect | Silence | Exit | Invisira | Life | NulDeath | Protera | Vox
    Black Magic - Blizzard | Blizzara | Confuse | Dark | Fire | Fira | Firaga | Focus | Focara | Haste | Hold | Sleep | Sleepra | Slow | Slowra | Temper | Thunder | Thundara | Blizzaga | Scourge | Teleport | Thundaga
    (3)

  7. #7
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Quote Originally Posted by Mhaeric View Post
    Huh?
    I think said person is hoping it doesn't turn into a Refresh-bot, and an actual jack-of-all-trades.

    Well, I suppose that's mean. But I do recall Red Mages in XI being more of healers and debuffers, rather than stabbing stuff and slinging fireballs along with some heals.
    (1)
    Last edited by Raminax; 02-02-2014 at 02:33 AM.

  8. #8
    Player
    Vanidin's Avatar
    Join Date
    Mar 2012
    Posts
    217
    Character
    Vanidin Pickles
    World
    Excalibur
    Main Class
    Gladiator Lv 67
    As much as I enjoyed red mage in xi I just don't see how they'd implement it conceptually with the systems and roles they have in place now. Do you make it a healer? or a dps. There is no support role really in XI because every class has buffs or debuffs that benefit the party. Unless they re-balance every dungeon to 5 mans and include a support role (which would be silly and a huge waste of effort I think) It wouldn't work. What would Red Mage bring to the table that another job wouldn't? What would it do better? The job system in XIV is designed around specialization... which is the opposite of what Red Mage is about.

    Don't get me wrong, I think it would be fun to have... I just don't see how it would actually work without reworking large amounts of the game to incorporate it... and I'd much rather the dev's concentrate their energy and time on other things.

    Edit: Oh yeah! forgot to answer the OP's question. Those outfits look like dancer af and are horribly ugly. That outfit makes me think "kill it with fire"
    (0)
    Last edited by Vanidin; 02-02-2014 at 03:27 AM.

  9. #9
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Vanidin View Post
    As much as I enjoyed red mage in xi I just don't see how they'd implement it conceptually with the systems and roles they have in place now. Do you make it a healer? or a dps. There is no support role really in XI because every class has buffs or debuffs that benefit the party. Unless they re-balance every dungeon to 5 mans and include a support role (which would be silly and a huge waste of effort I think) It wouldn't work. What would Red Mage bring to the table that another job wouldn't? What would it do better? The job system in XIV is designed around specialization... which is the opposite of what Red Mage is about.
    iirc, SE already stated that the possibility of a support class had been considered (and either change 4-men dungeons to 5-men or changing the group from 2 dps to 1 dps/1 support OR 2 dps)
    (0)

  10. #10
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Vanidin View Post
    ---
    There is already a plan for a Melee Mage to go into DoM section of classes as a future class.

    It most likely will fall into DPS or Tank role but chances are it will fall into DPS role for this Melee Mage class they have planned.

    They could have Mystic Knight as the Tank Role Job since each class will be getting 2 Jobs and Mystic Knight has a stronger history as a Melee Mage type Tank Job.

    Most likely we will have to wait for 1st expansion since Ishgard would be a good place to have a Melee Mage class guild and proper story for class quest involving Melee Mage class as a art originally limited to Ishgard Nobles until their Guild opened to Adventurers in the 1st expansion time frame lore wise.
    (0)
    Last edited by EdwinLi; 02-02-2014 at 04:10 AM.

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