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Thread: Mob AI buffs

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  1. #1
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Elaborate mob AI is too stressful and challenging for modern gamers, who cares right open world mobs are just trash and endgame dungeons and epic raidz are where the game truly begins, nevermind XI and 1.xx also had at least 5+ skills per mob instead of just 2-3 and they actually hurt and were something to watch out for.
    (3)

  2. #2
    Player
    ToraoKoga's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    198
    Character
    Cormoran Wilhelm
    World
    Leviathan
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Roris View Post
    Elaborate mob AI is too stressful and challenging for modern gamers, who cares right open world mobs are just trash and endgame dungeons and epic raidz are where the game truly begins, nevermind XI and 1.xx also had at least 5+ skills per mob instead of just 2-3 and they actually hurt and were something to watch out for.
    I personally want the same kind of ai from xi into xiv. Would be exciting,!
    (0)

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Roris View Post
    Elaborate mob AI is too stressful and challenging for modern gamers.
    Man...I was so sad when they gimped AI. I remember how Efts, Crabs, Snurbles, Wolves, and a host of creatures had unique AI.
    (2)