Your posts make me sad for Coeurl Yenn.
Your posts make me sad for Coeurl Yenn.
Everytime I see posts like these, i see pathetic cries for attention. OP, when you claimed you can't tell whether a player is good or bad from his/her gears, what you truly meant was, other players can't tell whether you are a good or bad player from your gears. Yea, you passed some rots, I applaud you for your amazing skills. There's a simple solution to your problem really, make 7 like-minded friends and play together.


You can't judge someone by their gear. Making 3 different tiers of raids and gear is pretty lame as well - it won't fix anything except - epeen much? Gear in this game doesn't make you good. The ability to dodge and do sustained dd or burst dd where needed does. Everyone's doesn't have to break dps records to be "good".
There are bad players in every game. By us all havering the same gear pretty much it equalizes us, and that's where the skill comes in - not gear. Your elite right so you should know that.
I don't know if it's just this game or the MMO community in general (never seriously played WoW. Played a lot of Ragnarok Online, though! Man, that game was awesome...), but this weird mentality is being spawned here that I've never seen anywhere else.
"Lack of incentive" to improve?
"Wasting everyone's time?"
"Responsibility?"
What is this? High school? College? A job? It's... a game. And I don't mean that in the "It's just a game, go outside, dude" kind of way. I mean it in a...
-You have no responsibility to the community, whether teaching or learning
-You're deciding what to do with your time, whether you can afford to play this game or not
-If you don't play today, you will be at the same place tomorrow
-Most importantly, you play this game knowing of all of these conditions
...kind of way.
Are MMOs making us forget or ignore how to interact with other humans, despite how hard many of us have fought in video games' defense against that argument?


BiS for bard is debatable depending on the acc caps you are going for, it can have more than 3. People like to ignore t5 but the weapons are still bis so never forget them.

Fact is, it is hard to learn encounters in this game, or any MMO. All PF finder parties last night on my server for T1-4 had some phrase like "dont suck, three strikes and you are out, no newcomers" and so on. Learning parties are few.
I understand the frustration, you have limited time to play, undergeared or cluless people waste your time. Been there, done that, when i farmed Garuda HM back in November with my first char, i used to count the CS viewers, three or more was a wipe, 100% predictive accuracy.
I personally do not care anymore as my hardcore raiding days are long gone, but some gear to distinguish the true raiders from the grunt grinders. This is a socialist game, in the end when it is all done, we are all the same. But not really....
Slaying Dragons in Online Worlds Since 2000
"Cry Havoc and Lets Slip The Dogs of War"
I somewhat agree with the OP, but people have to learn from somewhere.
Watching videos and reading strategies only gets anyone so far. People actually have to do it themselves to really get an eye for it and gain experience. Knowing what to do, and actually doing it are completely different things. Look at the olympics, how many people do you see there that fail? Gymnasts and Figure Skaters are easy to pick on here. How many times have we seen a skater fall? a gymnast completely miss a vault? Plenty, and they sure as hell know what to do.
People have to be willing to teach (or at least deal with a few oopses) to get through some of the more difficult content. I haven't even set foot in the primal extreme parties because I'm kind of intimidated by everyone saying "don't suck." I know I don't suck, but I also have little to no experience in the fights so I know I'm going to fail a few times.
I consider myself a good tank. But I have no chance in hell to learn a fight well and to success if I dont know how to dance well with the party Im in. Some group was willing to help me learn GX as well as some DPS. Took us about twenty minutes to really get to the point where we could probably have beat it. Then one DPS ducks out, "sorry. Cant waste more time on this" and we ended up disbanding.
T5 - some PF was willing to take me and one other on. They taught me and I ended up doing better than their FC tank within an hour.
Knowing there are people willing to help me learn and practice, and I in turn help them win at some point is all I need as an incentive to play. It is a game, right?
This. This is where the incentive lies. Positive, skilled players who are willing to take the time to help others learn and not just ditch them at the first sign of difficulty or failure. Yes, sometimes people just don't get it, or your best efforts still result in wipes, but I say again, if the higher skilled/geared players become nasty and impatient toward lesser skilled/geared players, it creates a gap, a huge wall that no one will want to climb without proper gear. Look at Crystal Tower. Word of the negative players' attitudes spread quicker than the raid's mechanics, and people who already actually have adequate gear for CT don't WANT to try it out because of it.

Sooooo my SCH is full i90, nearly full AF2 I have one coil choker (I don't use since its not BiS for me) and my Ruda EX ring as my secondary heal ring other than that I am full AF2 due to just not having any luck with drops in coil -_- (not to mention only thing in coil that's BiS for me is gloves and feet). So because I cant seem to get lucky enough to get any coil gear does that mean I suck?
I have downed T5 also in my easy to obtain AF2 ;P (post twister nerf, so I guess I still suck ;P)
fact is gear is nothing but a key to attempting certain fights, I don't get mad at anyone because I understand it takes time and attempts to actually understand fights. allow ppl to learn!
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