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  1. #1
    Player
    Monsalvato's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Aarzak Rskalas
    World
    Durandal
    Main Class
    Thaumaturge Lv 27
    I see, so they were removed :'(
    Then, how can I obtain a similar effect? What I want do is being able to target something and keep that as my target (an NPC, a player, most likely an enemy target) and then press a cure macro that, after pressed, will allow me to cycle through possible eligible targets before the spell goes off, and without removing my current main target.

    That way I would be able, for instance, to keep casting offensive spells on an enemy, and at the same time heal my party without having to target them first.

    The only other way I found to achieve this is to use <0>, <1>, <2> and <3> target macro commands, but this way I'm gonna waste 4 crossbar slots, it wouldn't work in Fate (where I'm not in a party) or in larger events where parties are bigger than 4 members.
    Any suggestion? I feel lost
    (0)

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Monsalvato View Post
    Then, how can I obtain a similar effect? What I want do is being able to target something and keep that as my target (an NPC, a player, most likely an enemy target) and then press a cure macro that, after pressed, will allow me to cycle through possible eligible targets before the spell goes off, and without removing my current main target.

    That way I would be able, for instance, to keep casting offensive spells on an enemy, and at the same time heal my party without having to target them first.
    Why a cure macro and not just the Cure skill? Subtargeting still works for regular skill use.
    (0)