"interesting mechanics" is just going to end up whined about as "omg too hard nerf pls" anyway.
"interesting mechanics" is just going to end up whined about as "omg too hard nerf pls" anyway.
I wanted to reply to this specifically. :>
IMHO, interesting mechanics would definitely be something like Sunken Temple of Qarn boss fights. They're fun and require thought, but aren't an internet-connectivity-based dodgefest (i.e. Titan HM, as one example). Qarn is tricky, but fun and doable. Titan HM, you have to play basically flawlessly. That's probably what ppl complain about when they say it's too hard. ;o Maybe I am wrong.
Lily: Are you afraid of my kiss?
Jack: I'm afraid you'll break my heart.
Lily: Then still your heart... You are dear to me as life itself.
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