I would disagree, to an extent that if all future content shall be referred to as over simplified bullshit terms, then what are we to distinguish it from? A little thought and cleverness like those behind campaign or brenner, that's ideal. Something to distinguish one activity from the next, rather than to use broad term like "raid" when in fact, a 4 person dungeon could hardly be considered such.

Words and terms are powerful, like brand names, which is an argument brought up in the past. An iPod will sell better in the end, even if an mp3 player is an mp3 player. Half the fun is in the story behind the content anyway.

I understand that it's just mid-level content, but it just seems to feel right now, the game is setting a poor precedent.