We've heard a few requests on this and will look into any possibilities with implementation in the future. While there are no promises, we'll let you know should we have any more news to share!
We've heard a few requests on this and will look into any possibilities with implementation in the future. While there are no promises, we'll let you know should we have any more news to share!
Robert "Hvinire" Peeler - Community Team



How about letting us cook at a kitchen counter/stovetop? The cooked items could appear on a nearby table to be feasted upon by party members... 60m duration; this could be a great way to begin a raid! "Hey guys, let's all meet at the FC House before the Raid & share a meal together!"


Look at all these people who want to go in the kitchen and make me a sammich!
More love for CUL's please!



What I would like is to be able to serve meals at the table or lay out meals on the table for players to sit down and actually eat. Like in Monster Hunter 3. You order food and a server drops off a meal on your table for you to eat.
Look at this video of eating at a table in Monster Hunter three:
http://www.youtube.com/watch?v=flUZhiIdbPU
Going to a kitchen and eating something you ordered:
http://www.youtube.com/watch?v=qAEKcYzITkg
Last edited by LoLo; 02-05-2014 at 06:15 AM.

YES. I want this.
Ampadori beacon is targetable for some reason. maybe we can roast marshmallows over it?
I would like to see culinary housing items last for a set period of time when placed or have a set number of "uses" before they disappear but when used give the person a food buff of that certain item.
Aka you make a La Noscian Toast feast and it lasts for either 24-48 hours or 25-50 uses depending on how they want to implement it or even make it limitless doesn't matter to me. When I click on it after it has been placed, similar to how you interact with the lightning fixtures, I get the La Noscian Toast buff.



While I'd like to see some CUL housing recipies I'm afraid with current low limits on housing items you can place those would be the last / least used ...![]()
I'm half asleep, sorry if I missed this if someone mentioned it, but even if they couldn't implement a crafting type table/interface like what I think you guys are mentioning: It would still be nice if there were items that were triggerable. When triggered would create a different animation. Like say the bathtub: imagine hitting the trigger and bubbles pop. (granted it would be a better example if you could actually sit in it properly)
Kitchen wise it would be cool seein a grill sizzling or a stove blowing out flames as you move that pan (triggered animation).
I missed the point didnt I?
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