This sums up a lot of how I feel. yay another primal fight in 2.2...FFXIV is too casualized unfortunately. There is no sense of exploration at all. You just sit in Mordhona or any Main city and start queuing up with DF or PF, you never need to travel. And even when you need to travel you can just teleport to the locations. This destroys exploration and adventure from this game.
Also the new 2.2 patch doesnt seem to add much, it's basically the same thing. Primal EX fights and new Coil Turns for Endgame. Pple will just log in once or twice a week to complete these and there's nothing much to do again. So the end game is just where you queue up with DF/PF for boss fights? This really is how FF is now? I'm not looking forward to any of this.
Characters lack any customization at all, the 30 stats points you can allocate is a joke, if you're dps you're gonna put it into str and if you're tank 30 into vit etc. Cross class abilities are stupid as well, there's not much choices and every other player is going to be the same drg or pld.
Not that I've done any of them yet, but I'd like to see some adventure, fun and danger that isn't confined to an instance we can access without moving out of the city.
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