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Thread: Card game :)

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  1. #1
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    It would be awesome to have "monster essences" drop from all mobs with a random chance, Boss mobs included at a rarer wait. They could be HQ as well.

    The monster essence would have to be crafted with a picture of the monster (you take by targeting it and using a skill), the "monster essence," 1 materia, and a philo item. The crafter could HQ the card, and the stats produced would be based on the quality of the monster essence, the base stats of the monster, the quality of the materia, and if the craft was HQed or not.

    Could be a huge boost to the validity of all crafting classes.

    I'd also like to see a card spirit-bonding system where the cards can be converted into materia or gil or special potions or vanity items.
    (0)

  2. #2
    Player
    geordie's Avatar
    Join Date
    Sep 2013
    Posts
    116
    Character
    Geordie Black
    World
    Phoenix
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Ehayte View Post
    snip
    I do like the idea of spiritbonding the cards but i don't think the cards should be crafted although i do think
    crafting classes should play some part in it which was why i thought they could slot materia to the cards.

    I think it would be better if anyone could just go get the cards with a soultrapper and plates.
    (0)

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