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  1. #111
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    This is from another thread about tanking looking intimidating: (I made the bold and italics)

    Quote Originally Posted by Ed_N_Ants View Post
    You honestly need to learn the role... I personally as a dps and healer pull mobs in lower dungeons to see how the tank handles agro... If they can get it back from me I know they know what there doing and say nothing... If they don't get it back from me I educate them on what needs to be done... Ask your dps if they can pull the mobs cause you want to test your skills... This game and its jobs are learning experiences only... As long as you can hold agro thats 95% of your job the other 5% is dodging aoe's and knowing where to tank the enemy at, which can easily be achieved by telling a group your a new tank to the trial/dungeon... Most people will help you out...
    This seems like an off-hand comment and remark, and the intention is actually good, but I disagree with it and the methodology in full.

    By the logic, this person is saying that they will do the tank's job and see if the tank can take it back - or do something wrong and see if the tank will fix it. Using the same example but reversed, an experienced tank should then stay in AoEs and not dodge magic attacks that can be dodged, or not use CDs that should be used, to see if the healer can keep him healed.

    This is also a reason I mark targets: the party is a team when going into a zone - dungeon or raid. Tank is like the QB, calls the play, and everyone goes at it in a coordinated effort. You target the mobs for ease of efficiency in knowing which one to focus on.
    (4)

  2. #112
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    As an healer marks make it easier or "possible" to throw in damage or CC. As a DPS having marks make it quicker to focus or to not. As a tank it makes it way easier to control the enmity. Tank doesn't have to be the one to mark everything, just put a Shield Lob/Tomahawk macroed with marks and you're done. It's not like you can't play markless but they help a lot, especially with players you doesn't know so do it
    (0)

  3. #113
    Player
    Vanifae's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    70
    Character
    African King
    World
    Diabolos
    Main Class
    Dark Knight Lv 60
    I'm a lazy tank, I have a macro that marks the kill target and throws Tomahawk. I then might use it again if I want to control the flow of DPS I find this is much smoother then not marking. I don't do more than a single mark but it lets the others know what i will be focusing my enmity on. This also helps for CC if they so choose as they can predict where I will be placing the majority of my attacks.
    (1)

  4. #114
    Player
    Dels's Avatar
    Join Date
    Mar 2014
    Posts
    87
    Character
    Dels Pyromaze
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Yuri, you are forgetting one very important thing that can make marking targets (and focusing on one target at a time) better.

    If there are 4+ trash mobs alive during the pull, the healer has to be continiously healing the tank.
    If there are 3 trash mobs alive, the healer mostly has to heal, but can throw up an aero or bio.
    If there are only 2 trash mobs alive, the healer only needs to throw out a heal every 2 or 3 global cooldowns.
    If there is only 1 mob left, the healer does not need to heal at all anymore, and they can use all their DoTs and some ruins or throw out multiple stones on the last enemy standing.

    Therefore, killing things in order, while, giving a slight loss of DPS from certain classes not using their DoTs, gives the healer more of a chance to attack things, which will easily make up for the DPS you missed out on.

    Of course, this relies on your healer being good, not one of the lazy kind that just stands around and does nothing between heals.
    (1)

  5. #115
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Only bad dps need to have trash order marked. It's not hard to watch the health bars.
    (0)

  6. #116
    Player
    FurryFury's Avatar
    Join Date
    Jan 2014
    Posts
    52
    Character
    Cherish Cheshire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    I mark with [2] and [3] only before hard pulls with random group (i.e. roulette), such as 3 Aevises in Stone Vigil.
    Other than that, macroed [1]+Shield Lob is sufficient, tank can just switch mark when needed.
    (0)

  7. #117
    Player
    AliceVirgin's Avatar
    Join Date
    Nov 2012
    Posts
    49
    Character
    Cassiel Erzengel
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by BazFamrit View Post
    Agreed. But marking is also a fix for the problem of bad DPS. Sometimes you have to mark mid fight for spawns if its a bomb for instance. The DPS should know to take it out first but sometimes they need a bit of guidance.

    Like I said, DPS should be paying attention to which mob was attacked first and which has lowest HP and kill in that order. Its just common sense. So I refrain from marking unless its necessary.
    If a DPS is bad I just have them booted problem fixed you fail at your simple task then why should I waste my time with you. Its don't suck and waste my time and if people don't want to boot the bad DPS I just ask them to boot me ill get a new group almost instantly not going to bother dealing with people who cant do there jobs
    (0)

  8. #118
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by YuriRamona View Post
    Am I missing something here? Going through Roulette, I've encountered many DPS who become very frustrated when I don't mark targets. This is especially annoying when they don't use AoE when we pull 3 or more targets, and focus down one at a time (subsequently risking pulling enmity).

    Damage over time abilities (e.g. Fracture, Touch of Death, Venomous Bite) yield superior DPS, so it's ideal to apply every available DoT to every enemy (unless you're using AoE), at least once at the start of each pull. Marking targets and using only single-target combos yields inferior damage.

    Of course, as the pull progresses, re-applying the DoTs may not always be the best idea (since DoTs usually take between 9-18 seconds to achieve efficiency).

    SNIPPED
    As a full 90 DRG, most mobs when single targeted die quickly on dungeons. Since my dots won't reach its full effect by focusing on single-target, its a waste to include them on my single-target rotation. What I do instead is do Impulse Drive -> Disembowel on my main target, but then drop Chaos Trust DOT on a 2nd target. I believe this is what you're referring to.

    That said, isn't this more reason to use Marks than not? If you are pulling 3-4 mobs at once and your party is out-leveling the mobs, then you Mark the following:

    Mark 1 - Single target
    Mark 2 - DoTs
    Mark 3 - Next target

    By the time the DPS finishes 1, then #2 should be pretty much dead from the DoTs. DPS then finishes it up and drops the next set of DoT on the 4th mob, while proceeding to Single-target Mark #3.

    The fact is, using marks can only help your group be more organized and takes away the guessing game from the DPS on which mob the tank is building hate first. There really is no reason not to use it.
    (2)
    Last edited by SpecialKK; 03-17-2014 at 10:38 PM.

  9. #119
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    If you get a few runs where DPS don't follow marks, that shouldn't discourage you from ever using them. I think most DPS (and healers) appreciate when tanks mark.
    (0)

  10. #120
    Player
    Valkoria's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Seyren Ragnablade
    World
    Exodus
    Main Class
    Gladiator Lv 54
    Dang, didn't realize marking was so difficult. I have marks 1-5 on a disabled hotbar hotkeyd to alt 1-5 takes and me a second to mark whatever targets. Whats the big deal? I mean, honestly it doesn't really matter anyways I guess, no reason to rant on the forums about. You could be spending all this energy marking right now!
    (0)

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