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  1. #20
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    There's no valid reason not to use parsers. It is an useful tool in a raid setting. Yes, it allows us to "call out" people who are underperforming, but guess what? That's not a bad thing.

    If a player is underperforming, they need to take responsibility and step up their game for serious endgaming. Even outside of an organized raid, yes, it is important to find out players who are seriously underperforming. We can give tips to improve his performance, try to find out what's keeping his damage so low and try to solve the issue. We can also just randomly guess and get nowhere.

    Also, it's cool if you are willing to keep wiping on the same battle over and over in a PUG because one of your party members is consistently rock bottom on DPS and you're failing checks even when everyone avoids everything and is geared for the fight. I'm not. I would kick said player and get a better DPS, and the best way to be fair about that is, guess what, parsers, instead of random "I guess it's you because I saw you on the bottom of the enmity list", which is the only way we can estimate damage in game right now (and that's a terrible benchmark).

    It's obvious when a healer or tank is underperforming. You can see tank not avoiding stuff, you can see the tank not getting enough heals, you can see the tank mispositioning the enemy, etc. You can't see bad DPS unless parsers are involved, and, for almost every player really serious about raiding, this is important to know.

    Would some people abuse the hell out of others due to absurdly unrealistic expectations if a built in parser existed in game? Of course. But said people will find a way to abuse others regardless of parsers or anything else. This is not an issue with parsers, it is with the person.
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    Last edited by AdvancedWind; 02-04-2014 at 04:26 AM.