

Yes it's such an engima, if only there were visible in-game aggro tables that let you diagnose the cause of this problem.
Oh wait there is, much unlike dps tables.
^^^^^
The problem is, that most ppl aren't just bad, they also don't want to learn and don't try, "oh this is just a game", same that this ppl ruin the game for us, i also have around ~3h to play a day. SE has copy many good thing from wow, but they still have things to learn, for example, there if u defeat a boss u can leave without penalty, so if see ur group is a trash u go till first boss, defeat it and leave, this way no penalty for u and to replace is faster cause of priority in queue.



There's no valid reason not to use parsers. It is an useful tool in a raid setting. Yes, it allows us to "call out" people who are underperforming, but guess what? That's not a bad thing.
If a player is underperforming, they need to take responsibility and step up their game for serious endgaming. Even outside of an organized raid, yes, it is important to find out players who are seriously underperforming. We can give tips to improve his performance, try to find out what's keeping his damage so low and try to solve the issue. We can also just randomly guess and get nowhere.
Also, it's cool if you are willing to keep wiping on the same battle over and over in a PUG because one of your party members is consistently rock bottom on DPS and you're failing checks even when everyone avoids everything and is geared for the fight. I'm not. I would kick said player and get a better DPS, and the best way to be fair about that is, guess what, parsers, instead of random "I guess it's you because I saw you on the bottom of the enmity list", which is the only way we can estimate damage in game right now (and that's a terrible benchmark).
It's obvious when a healer or tank is underperforming. You can see tank not avoiding stuff, you can see the tank not getting enough heals, you can see the tank mispositioning the enemy, etc. You can't see bad DPS unless parsers are involved, and, for almost every player really serious about raiding, this is important to know.
Would some people abuse the hell out of others due to absurdly unrealistic expectations if a built in parser existed in game? Of course. But said people will find a way to abuse others regardless of parsers or anything else. This is not an issue with parsers, it is with the person.
Last edited by AdvancedWind; 02-04-2014 at 04:26 AM.
Release one built into the game, don't let people advertise the DPS.. this is to prevent epeen and disgusting behavior
I of course agree with both of you. Parser CAN be a great tool for self-improvement. It's just not going to only be used for that. And if you think trigger happy DPS not waiting for the tank to pull NOW, can you imagine after a parser? Or jobs with decent aoe abilities raging on anything that is slept because it might lower their dps? Or the sleeper/tank raging on the dps to please stop breaking CC? Even without a word said, it can cause problems. Too bad the anonymous internet isn't mature enough to use a tool respectfully.
MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.
Llyren: Lala Tanks hit point density levels attract small planets


Parser obsessed dps is a reason why aggro holding had to be nerfed in WoW to make tanking easier.
It's a slippery slope. Parsers start off as a "tool".... then become "e-peening"... then become permission to faceroll your keyboard for lolmeterz.
When a dps says "tank hold aggro better- look at my leet deepz, keep aggro so I can get better deepZ!"... then what? Then tanks cry that they need better aggro tools... then the entire game is a spamfest... that's how WoW turned out- where lolmeterz rule.
Yes, because other people can't see those same numbers and brag/abuse that either. It makes no difference whether devs give people the ability to advertise dps or not, people will always be jerks. Dps parser or not, people will be jerks. People will stop being dense and realize this eventually.
I am always left wondering where this magical sense of happiness that people expect from having no addons comes from.
No idea, but I'll let you know when I find out! Also, your character name, pure win.
I remember when I first encountered parsers/dps meters, I was like, ok, this seems like it could be useful, people constantly posting numbers and trying to use it to make themselves look good gets super annoying, but it's still useful.
Here's a little something, people will be elitist assholes whether or not they have access to parsers, they'll just come up with other reasons, in fact they already do, adding in the parsers will only change the reasons, not the amount of assholes.
I'd be happy and excited at a self only damagemeter with a obfuscated value. Basically some kind of random seed makes the number unique to you. So you can see when it's higher versus your own previous performances but there is no way for you to compare you dps to that of your neighbor as their scaling/seeding would be unique to them. That way you get the important value of being able to tell what builds/rotations work to optimize your performance but there is no epeen macho alpha dog rituals going on in every pug dungeon run.
Again, a lot of useless extra coding in an attempt to prevent something that is going to happen anyway. You still get people comparing numbers along side their epeen. You're basically creating extra hoops that are basically going to be ignored and ran over anyway for the sake of creating a false image to appeal to a minority who can't seem to grasp the concept of how much humanity sucks when it comes to competing. / longramblyrunonsentence
Create one, or allow third party parsers and be done with it.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




