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  1. #21
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    'Graphics' is FAR too ubiquitous a term. People need to be much more specific.

    Are you talking about the Graphics Engine?
    • 1.0 had a clunky and demanding graphics engine - I don't think anyone wants that back.
    • ARR's graphic engine is fantastic, and DX11 will make it even better.

    Are you talking about the Visual Design of Gear and items?
    • 1.0 was much more realistic in it's design. I miss the sense of 'authenticity' that the gear and animations had.
    • ARR is very flashy and has far too many glowing weapons, carnival costume gear, and circus mounts.

    Are you talking about the Environmental design?
    • 1.0 was copy-pasted and dull, but it was a vast world.
    • ARR is vibrant, living and full of amazing things to see, even if it is rather tightly packed

    Perhaps you mean Texture detail?
    • 1.0 had much higher texture resolutions overall, a clear winner in the close-up shots and cutscenes.
    • ARR has lower texture resolutions, but it also has MORE textures overall which make the wide angle camera views look amazing.

    And then, there are other graphic effects that are camera and light based:
    • 1.0 had crazy bloom effects, but also nifty Depth of Field and Stereoscopic 3D.
    • ARR has global shadows, volumetric light rays, and a great balance of indoor/outdoor lighting. I really wish it also had 1.0's Depth of Field and Stereoscopic 3D. -- FFXIV was so fun to play in 3D...
    (2)
    Last edited by Zantetsuken; 02-01-2014 at 01:28 AM.