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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I would like to have the higher fidelity back. More polygons, more texture detail, material that looks like actual material, skin that looks luke skin.
    I don't know if much of that is feasible with the new models and shaders though. Especially with the intelligent gear deformation system gone.

    In ARR, the lighting looks good when it's direct and bright enough and the world design has a lot of great visual direction, but models and textures are less detailed, the bloom on many glowing objects looks remarkably poor, and there's some disconnect with the brightness of some colors vs the natural design of the things designed for 1.0.
    (11)
    Last edited by Gramul; 01-31-2014 at 02:03 AM.

  2. #2
    Just wait the DX11. Might have some candy like Tesselation and stuff like that
    (1)

  3. #3
    Player
    Leira_Raine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa, Land of the Pirates!
    Posts
    276
    Character
    Talia Renton
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Sygmaelle View Post
    Just wait the DX11. Might have some candy like Tesselation and stuff like that
    I think with DX 11 support coming out for this game, I think we will be seeing a lot more detail and textures (well, for those with computers that can handle it). So definitely agreed, Syg.

    Also, though I miss the level of detail and textures (there is still a good amount of detail, remember), I prefer the art direction of ARR.
    (1)
    C'est Vie ou Mort!