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  1. #1
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by EdwinLi View Post
    snip.
    I like the change of Flash to Darkness. But if they were to do some major changes like that (Which I think they should) then why not just give a new base class. And while speaking of DRK even though they used sword before Greatswords, I think most want them using Greatswords from what I've seen. I really could careless about weapons (what I said about DRK).

    I would rather see them give new jobs, new base class abilities outside of cross-class, than to see them rework current abilities. If they did that then at least they would be unique. Now maybe for some classes it could work.
    (1)

  2. #2
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Arkista View Post
    ---
    The amount of change most likely will be small and mostly limited to a select few animation, potency and effect changes to a few skills while keeping most of GLA original skills. Not quite enough for a new class but just enough to keep most of GLA concept in tacked like what they did with Arcanist and Scholar.

    Quote Originally Posted by Gamemako View Post
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    Most likely it will play out like Arcanist with Scholar for CNJ and Geomencer. Getting more DPS skills through Geo Job Quests.
    (1)

  3. #3
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by EdwinLi View Post
    Most likely it will play out like Arcanist with Scholar for CNJ and Geomencer. Getting more DPS skills through Geo Job Quests.
    Your DPS job would have at best 9 DPS spells, 9 healing spells, no interesting mechanics, and identical equipment and bonus stats to WHM. You'd basically have a second WHM with a few extra DPS spells, and WHM already has the AoE nuke in the form of Holy. Moreover, WHM already has as high INT as you can get in Cleric Stance along with a 10% damage buff out of it. You'd have to completely replace Stone/II and Aero/II as well to have any reason to bring Geomancer DPS.

    If you want a DPS job out of CNJ, you will have to take some of the healing abilities and completely replace them.
    (0)