Where was this said, can you provide a link to the source?They already said future Jobs will have more serious effects on Class Skills than current jobs.
Future Jobs will even completely change Class skills into new skills or change their effects and potency to suit their new roles.
GLA and MAR 2nd Jobs, for example, will have their Tank enmity skills changed into DPS Skills with DPS buff effects or debuff effects or perform higher potency with the increase enmity effect completely removed if they are given a DPS job.
Ah found it
http://www.secrets-eorzea.com/en/new...rets-of-eorzea
The Secrets of Eorzea (SOE)
Will you make the second jobs very different from their class or first job? For example, the Dark Knight is a very aggressive job and since you seem to want it to become the second Gladiator job (This has never been confirmed but since Yoshi-P always uses it as an example, you never know... ), don't you think Gladiator's abilities are in contradiction with his style?
• Naoki Yoshida (NY):
I see what you mean. We created the system, but we do not necessarily need to follow it all the time. For example, let’s say that the Dark Knight is the second Gladiator job (attention, it is still not a confirmation), when you get its job stone at level 30, all acquired Gladiator skills will certainly be modified to better fit the image of the Dark Knight.
It was just to give an example to explain that we are not going to destroy how players consider different classes / jobs. It could be an interesting way to introduce future classes / jobs. We will consider your concerns on this issue, rest assured.
This should make things more interesting, don't you think?
Last edited by EdwinLi; 01-30-2014 at 04:37 PM.
Awesome, thanks
Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.
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