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  1. #1
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Another path would be to let people alter their current roles during combat so they can have more dynamic strategies involved in encounter design. Enemy takes on ultimate defensive form -> players swap to damage dealing rolls. Boss resets to his standard form -> players go back to tank, dps, dps, healer. Boss takes on full offensive form -> players change to defensive roles.

    It sort of flies in the face of the current cross-class skill system, but it would open up a lot more abilities during combat and make use of the multiple classes/jobs the players have leveled.

    But I see what everyone is saying. There is a lot of untapped potential in the class/job system and the materia system.
    (2)
    Last edited by Fendred; 01-31-2014 at 12:57 AM.