(26) From XI - Beastmen attacks on towns
(27) From XI - Adventuring Fellows
(28) From XI - Furniture that gives you a bonus by using the FFXI version of Feng Shui
(29) From XI - A form of Signet
(30) From XIV 1.0 - Ability to wear 2 different earings and 2 different wristbands
(31) From XI/XIV 1.0 - Sub weapon you can throw - Basically Dual Wield

(32) HNM fate that DOESNT show up on the map - maybe until the mob is engaged that is.
(33) see GMs again in their red armor comming see us, instead treating us like a number and just sending a tell and saying bla bla and thinking we're happy to be a number
That's all of the ideas so far I believe...
So thank you all again to everyone who has contributed to the thread and to this list so far
Sorry cant mention you all here, but you know who you are
Keep them ideas coming please <thumbsup> lol