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  1. #1
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Itseotle View Post
    Yes skull sunder once out twice combined with a cool down and/or jumps will grab threat pretty easily. Also don't forget that allagan is lnc and drg, and accessories are all jobs, so you can go lnc for more cross class skills, like flash, stone skin, ect
    That still won't cut it. Skull Sunder is Single Target only and face the fact that even WAR will find themselves in a rough spot to hold aggro against semi-competent DPS when using Skull Sunder alone. Mind you that DRGs don't have defiance, and can't combo this move - there's no way to hold aggro with the rest of your DDs going all out. Switching to lancer doesn't really help either (you'll only gimp yourself on the STR department even more and lose out on valuable Off-GCD DPS-Skills; less DPS -> less aggro), as DRG don't have access to Shield Oath and are also rather weak with their MP pools and even a PLD can't hold aggro on all of his targets by using flash alone - so how is a DRG supposed to do it?

    And while you say using skull sunder every once in a while grabs aggro quite easily, this is only true because you did this with your regular DPS build, so using a full DPS rotation with the odd emnity move inbetween will of course "grab threat pretty easily". But what we are looking at is a 7.4k HP build, that will lack a massive amount of DPS stats, Skull Sunder won't make up for it.
    (0)
    Last edited by Vodomir; 02-01-2014 at 01:32 AM.

  2. #2
    Player
    RubeheniaGrant's Avatar
    Join Date
    Aug 2013
    Location
    gridania
    Posts
    16
    Character
    Rubehenia Grant
    World
    Balmung
    Main Class
    Archer Lv 50
    OP never said he was actively going into places and fighting. He was just showing of his HP.
    (2)

  3. #3
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Vodomir View Post
    That still won't cut it. Skull Sunder is Single Target only and face the fact that even WAR will find themselves in a rough spot to hold aggro against semi-competent DPS when using Skull Sunder alone. Mind you that DRGs don't have defiance, and can't combo this move - there's no way to hold aggro with the rest of your DDs going all out. Switching to lancer doesn't really help either (you'll only gimp yourself on the STR department even more and lose out on valuable Off-GCD DPS-Skills; less DPS -> less aggro), as DRG don't have access to Shield Oath and are also rather weak with their MP pools and even a PLD can't hold aggro on all of his targets by using flash alone - so how is a DRG supposed to do it?

    And while you say using skull sunder every once in a while grabs aggro quite easily, this is only true because you did this with your regular DPS build, so using a full DPS rotation with the odd emnity move inbetween will of course "grab threat pretty easily". But what we are looking at is a 7.4k HP build, that will lack a massive amount of DPS stats, Skull Sunder won't make up for it.
    ANd I never said it was viable in a lot of encounters. It is definitely situational, and your right you won't be able to hold threat against DPS going all out but the point I was trying to make is when a DRG is called to tank, its usually only for a couple seconds anyways. I in no way think a DRG tank is an "optimal" idea.
    (1)

  4. #4
    Player
    Bardo's Avatar
    Join Date
    Aug 2013
    Posts
    296
    Character
    Bardo Phor
    World
    Sargatanas
    Main Class
    Archer Lv 70
    Quote Originally Posted by Vodomir View Post
    That still won't cut it.
    Just because it's not optimal doesn't mean it's not possible/fun.
    Take this TITAN Hardmode - DRG Tank video for example.
    Skull sunder does about 300 potency worth of enmity when it's not combo'd. If he would have thrown in Phlebotomize (the only on-gcd ability that drg has that does more than 300 potency per gcd) and jumps, as well as hitting a Heavy Thrust every now and then when Titan was casting Landslide or Weights to get keep his damage buff up, the other dps probably could have gone all out.
    (0)
    Last edited by Bardo; 02-06-2014 at 04:26 AM.

  5. #5
    Player
    SkyHighDN's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    96
    Character
    Robin Locksley
    World
    Lamia
    Main Class
    Archer Lv 50
    I like the IDEA of a Lancer tank.... but it would thoroughly require the entire armory system to be modified....
    There are 3 tiers of tank gear...
    1.) the GLD/MRD gear that is interchangeable.... Darklight included
    2.) JOB specific gear... AF1 & 2
    3.) The gear that LNC/GLD/MRD can equip that is light/heavy armor... cuirasses, hauber's

    If the LNC was to open up a 2nd JOB as a TNK... the whole system wouldnt mesh...

    The 3rd tier gear would become obsolete.... even for Low-mid levels... why get that gear if the heavy armor would now be equipable, or worse off.... the TNK LNC job wont have access to the Heavy Armor options, and the game will have to create a whole line of gear types solely for the LNC TNK... and not just high level, for the 30/35/40/45 tiers as well, on top of ilivl 55/60/70/80/90 and future gear levels.... that would be alot of modifications to force a TNK role as a secondary role of a DPS class, let alone matching new emnity generating abilities

    I could see a role like Knight coming off of the LNC class.... like Swiss Army Knights that guard the Vatican. Or a Pole-armed Jouster.... and could be used as a tank class off of the LNC, but again, what will happen to those light/heavy armors that only the LNC/DRG will wear in the mid levels that are one of the reasons I leveled a DRG to 50... cool gear sets that will no longer be a viable option unless you go straight DPS DRG, which lets face it, there are enough high level DRG's already
    (0)

  6. #6
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by SkyHighDN View Post
    I like the IDEA of a Lancer tank.... but it would thoroughly require the entire armory system to be modified....
    There are 3 tiers of tank gear...
    Incorrect. LNC already have access to tank armor in the form of complete sets of scale armors. Iron scale set (ilvl23) steel scale set (ilvl32), horn scale set (ilvl38), tortoiseshell set (ilvl46). These likely exist to in part to bridge the gap between class (LNC) and tank job, since endgame LNC as a DPS cannot equip tank armor. It is likely that the job would simply gain access to additional heavy armors that the class does not, just as SCH has access to endgame healing equipment and books which ACN cannot equip. Additonally, LNC design is terribly similar to MRD already and could easily be adapted to tanking.

    I don't even think it's a question of if we'll see a LNC tank but what and when. Most common suggestion is Templar (primarily from Ivalice setting, also in BD), being that it already has a good justification due to the Ishgardian theocracy. Would be odd to me, however, because DRG is already associated with Ishgard.
    (1)

  7. #7
    Player
    SkyHighDN's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    96
    Character
    Robin Locksley
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gamemako View Post
    Incorrect. LNC already have access to tank armor in the form of complete sets of scale armors. Iron scale set (ilvl23) steel scale set (ilvl32), horn scale set (ilvl38), tortoiseshell set (ilvl46). These likely exist to in part to bridge the gap between class (LNC) and tank job, since endgame LNC as a DPS cannot equip tank armor. It is likely that the job would simply gain access to additional heavy armorsthat the class does not, just as SCH has access to endgame healing equipment and books which ACN cannot equip. Additonally, LNC design is terribly similar to MRD already and could easily be adapted to tanking.
    Yea, that is exactly what I was talking about... that 3rd tier of Scale armor, haub's, and GC gear that is "light Heavy" armor.... And how many low level tanks would ever even bother using it? NONE, unless it was aetherial or Green, and and upgrade over your outleveled gear that you were too lazy/too poor to upgrade.... They aren't competent tank gear to begin with.... and compared to the tank heavier gear of the same levels, is totally inferior.... even though it looks way better.

    My point was... if LNC was to become a second job tank class, which I agree that it probably will be at some point... the armory system will need a minor overhaul..... like will LNC and said job now have access to the 2 piece Darklight gear? Will this said new class now have access to the Allagan ilvl90 gear for both tanks? Will the existing tank armor stay the way they are, and a whole new line be developed for LNC/???.... and re-scattered throughout the associated low level dungeons, and end game raids?
    (0)

  8. #8
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by SkyHighDN View Post
    Yea, that is exactly what I was talking about... that 3rd tier of Scale armor, haub's, and GC gear that is "light Heavy" armor.... And how many low level tanks would ever even bother using it? NONE
    I'm afraid you need to go back and look at the equipment. It has the same defense stats as any other tank armor. Kokoroon's Darkshell Mail has identical stats to HQ Mythril Cuirass, for example. The most defense you can get on a DRG right now? Ilvl46 tortoiseshell with ilvl50 Mosshorn Scale body. Higher defense than full ilvl90 (and much higher magic defense). It's tank gear, not the odd asymmetric stuff that DRG wears at endgame.

    There is no overhaul to make. You offer the job additional access to tank gear just as SCH gets access to healer gear where ACN does not. It's not complicated.
    (1)

  9. #9
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Cool but pointless?

    5k HP is all you need to eat a WW without any buffs and not die. Keen Flurry cuts it down to like 2600 or less depending on your STR.
    (0)

  10. #10
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Is this even needed? I've played 3 ways with JP players often enough, and I tanked Chirada as a Bard.
    (0)

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