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  1. #1
    Player
    ArkAurelius's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    163
    Character
    Ark Aurelius
    World
    Cerberus
    Main Class
    Gladiator Lv 57

    Binding Coil of Bahamut T1 - Query of Strategies

    So im just here, slowly gearing up my tank in Crystal Tower gear due to always not being able to enter Coil. Either by the elitists PFs, or people just not wanting people who havent done it yet which leaves the unexperienced to to get the scraps of everything else, and im getting pretty sick of it.

    So im just looking around for videos on YT, guides on how do the bosses, the ADS and the boss. I did a practice run with a PuG, all of us new to try and see what can we do. We got murdered, to put it lightly lol

    While im looking for guides, I find an interesting one called the burn strategy
    http://www.youtube.com/watch?v=OUkkXWBvpeI

    If I was better geared and had a well coordinated team, I could try this but sadly, too much in the blind. One thing is to see someone else, another is being unable to put it to practice.

    But beside the less risky slime strategy and this burn strategy, and the "supposedly better" Enrage strategy for the later Turns, any other tips and tricks are there for this turn or others in general?
    (0)

  2. #2
    Player
    Aikota's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Aiko Ta
    World
    Gilgamesh
    Main Class
    Arcanist Lv 84
    There really are only two ways to do this fight "under geared" as most would say. But in CT/darklight you are able to use the burn strategy (burn 1 snake to 5% then kill other while ignoring slimes) but its very unlikely you will be successful due to tank gear (may be possible with CT gear).

    When we first started doing Coil in only darklight gear we used the slime method and dedicated two people to drag slimes to each snake. It took much longer but it was the only way with our dps to kill it.

    We are all i86+ now and are even able to tank 8 stacks on the snakes now and just use one tank.

    One strat is to ignore everything and have the tank run around in a circle having the WHM spam Stoneskin and SCH adlo. Have all ranged dps just dps the one snakr and if you get too much aggro kill yourself on tail swipe and rez them.

    Hope this helps!
    (0)

  3. #3
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Aikota View Post
    There really are only two ways to do this fight "under geared" as most would say. But in CT/darklight you are able to use the burn strategy (burn 1 snake to 5% then kill other while ignoring slimes) but its very unlikely you will be successful due to tank gear (may be possible with CT gear).
    Well, we did this in mostly Dark Light gear and Relic weapons (+ the odd myth piece here and there on some of our party members) and only fed slimes up until the split. Then our tanks separated both snakes and we assigned 2 DPS per snake to bring them down relatively equally. When HP on one of the snakes was low enough, we used LB2 to kill it. The other tank than just popped Hallowed Ground, while all of the DPS focussed on burning the last snake down. If it wasn't dead by the time HG expired, we had our tank kite in big circles around the ranged DPS and healers to buy him some time. In the beginning we had to feed 2 slimes prior to split, due to being "undergeared". Nowadays we just feed 1 slime, drag them apart after the split and burn both down equally, DPS is usually fast enough so we don't need any LB or Hallowed Ground.

    Quote Originally Posted by Aikota View Post
    One strat is to ignore everything and have the tank run around in a circle having the WHM spam Stoneskin and SCH adlo. Have all ranged dps just dps the one snakr and if you get too much aggro kill yourself on tail swipe and rez them.
    Wow, that's what you call a "strat"?
    (0)

  4. #4
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Aikota View Post
    One strat is to ignore everything and have the tank run around in a circle having the WHM spam Stoneskin and SCH adlo. Have all ranged dps just dps the one snakr and if you get too much aggro kill yourself on tail swipe and rez them.

    Hope this helps!
    What.... The.... Hell



    Ok OP this is very simple and as step by step as I can make it

    1. MT pulls to 1 of your tank positions (these are different for everyone. take your pick)
    2. 1st set of platforms light up. OT and a dps assigned to oozes both spawn an ooze. (we always used me (monk) and our drg with defensive xclass skills but most use bards)
    3. dps who spawned ooze feeds as soon as he has dpsed it down
    4. OT feeds ooze soon as the 2nd stack is applied

    at this point you have to gauge your dps. If you have enough just push the split.. if not (we didn't when we started and AK gear was still good) have the dps spawn a 3rd ooze and feed.

    5. split happens (either after 2nd or 3rd stack depending)
    6. MAIN TANK moves to 2nd tank position (OT takes MT's place as he is fighting for aggro on a new mob and shouldn't be trying to run a mob across the arena)
    7. simply tell your dps to try and balance them. They can see both health bars with the aggro interface and if they can't handle keeping them fairly close while keeping the same dps they would focusing on 1 something is wrong. Your summoners will dot both (dps improvement) your bards will dot both (also an improvement) etc etc. It does nothing but improve your dps. If you have 2 melee have them split up and trigger tail swipes on both to help heals.
    8. If your dps/tanking/healing isn't enough to kill them without feeding post split try feeding 1 ooze to each thoughout the split phase... If that doesn't work do 2.. etc etc. If you have a pal and a war you may need to feed the war more than the pal. When we 1st got in we were having me and the drg each feed 2 throughout the duration but only when all our CDs were back up (to allow heals to focus on tanks)


    enjoy.


    To give you an idea of the gear we were in.

    (0)
    Last edited by Zarzak; 02-05-2014 at 05:49 AM.

  5. #5
    Player
    CatholicFan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    111
    Character
    Simon Fletcher
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zarzak View Post
    1. MT pulls to 1 of your tank positions (these are different for everyone. take your pick)
    2. 1st set of platforms light up. OT and a dps assigned to oozes both spawn an ooze. (we always used me (monk) and our drg with defensive xclass skills but most use bards)
    3. dps who spawned ooze feeds as soon as he has dpsed it down
    4. OT feeds ooze soon as the 2nd stack is applied

    at this point you have to gauge your dps. If you have enough just push the split.. if not (we didn't when we started and AK gear was still good) have the dps spawn a 3rd ooze and feed.

    5. split happens (either after 2nd or 3rd stack depending)
    6. MAIN TANK moves to 2nd tank position (OT takes MT's place as he is fighting for aggro on a new mob and shouldn't be trying to run a mob across the arena)
    7. simply tell your dps to try and balance them. They can see both health bars with the aggro interface and if they can't handle keeping them fairly close while keeping the same dps they would focusing on 1 something is wrong. Your summoners will dot both (dps improvement) your bards will dot both (also an improvement) etc etc. It does nothing but improve your dps. If you have 2 melee have them split up and trigger tail swipes on both to help heals.
    8. If your dps/tanking/healing isn't enough to kill them without feeding post split try feeding 1 ooze to each thoughout the split phase... If that doesn't work do 2.. etc etc. If you have a pal and a war you may need to feed the war more than the pal. When we 1st got in we were having me and the drg each feed 2 throughout the duration but only when all our CDs were back up (to allow heals to focus on tanks)
    This is the exact strategy my group does every week, and it works well.
    (0)

  6. #6
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Make sure you're capping your Myth weekly so you can get some of that gear as well. Coil drops can be pretty stingy.

    If you don't overgear the encounters you probably will have to do them the conventional way. In Turn 1, for ADS you'll want to kill the first 2 adds then focus on ADS, whereas high ilvl groups can just ignore the adds outright and burn down ADS. For Caduceus you'll have to use the slimes to maintain the stacking buffs, whereas higher ilvl groups can just nuke them down without worrying about slimes, or just have them remerge.

    For what it's worth they're putting Turns 1-5 in DF in March, so if you can't beat it by then there's always that.
    (1)

  7. #7
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ArkAurelius View Post
    ... the "supposedly better" Enrage strategy for the later Turns.
    It's not actually "better" (and most certainly not faster) ... it's easier, because it takes advantage of a design flaw to circumvent all of the regular mechanics of this encounter, basically turning it into one noob-friendly autopilot EZ-Mode tank and spank feast. I'll advise against using this method if you want to learn how to deal with game mechanics in a proper way rather than just cheating your way around them for the sake of grabbing loots.
    (1)

  8. #8
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Vodomir View Post
    snip
    bahaha, i love these posts. The enrage tactic is not cheating and its not a design flaw. If the devs wanted it to actually kill you they would have made it so. The devs actually would have had to plan it to be healable with 2 geared healers or 3 semi geared healers. I just LOL when these are posted when 90% of the playerbase used the WP/AK speed runs to autopilot getting myth caps...
    (3)

  9. #9
    Player
    Aikota's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Aiko Ta
    World
    Gilgamesh
    Main Class
    Arcanist Lv 84
    Quote Originally Posted by Vodomir View Post
    Wow, that's what you call a "strat"?
    Hahahahaha well we only did that once due to our healer d/CD and one tank died. Didnt feel like restarting.
    (0)

  10. #10
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    At max gear you don't even have to kite actually...we just let the snake combine and tank it normally, avoiding spawning all slime and trigger tail whip as much as possible. 8 stacks is very much healable when everyone is geared out.
    (0)

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