You guys. Tanaka was never the director. He never had creative control over the project. He didn't have a "vision." He was just responsible for the execution of the game. In that respect he failed. Nobuaki Komoto was the Director, he was the one responsible for any "vision," and he is still part of the team as a lead designer. I think the confusion comes in because Yoshida is now the Producer and Director. So, if in the next few months the additions to the game begin to take some terrible turn, then perhaps we could begin to discuss Yoshida's experience. But right now it is both too soon and inappropriate to compare Yoshida to Tanaka.