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  1. #1
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70

    adding Capes on Accessories section

    well i love Capes especially long Capes for warriors

    it look like im not a normal adventure

    hope there are plans to add Capes

    anyone like me see capes look awesome?

    idm even if they dont have stats i want them for looks
    (6)
    Last edited by Crimson-Falcon; 01-29-2014 at 07:09 PM.

  2. #2
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Crimson-Falcon View Post
    well i love Capes especially long Capes for warriors

    it look like im not a normal adventure

    hope there are plans to add Capes

    anyone like me see capes look awesome?
    Till it gets caught somewhere, making you a sitting duck.
    Cape just gave lalafell muggers extra leveage to drag you to the ground or climb up to your shoulders.
    (13)

  3. #3
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    I love capes but I don't think we'll see them in this game.
    (0)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Riviere View Post
    I love capes but I don't think we'll see them in this game.
    For one the game's engine can't handle capes. This was mentioned during beta, and Yoshi-P even said that capes would look like pieces of cardboard stuck to your back. Looking at the models for Acheron and Odin, I figure their capes move due to being part of an animation schedule they made (basically an animation that loops unless interrupted by another schedule, ie attack animation, casting animation, and so on).
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #5
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    No thanks, this are no world of warcraft.
    (5)

  6. #6
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by MurakumoMillennium View Post
    No thanks, this are no world of warcraft.
    Capes are not limited to WOW even available in history

    you want to tell me WOW is before history?
    (6)

  7. #7
    Player
    RhoddODduw's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    113
    Character
    A'rron Amariyo
    World
    Louisoix
    Main Class
    Gladiator Lv 64
    Did the Incredibles movie teach you nothing?!
    (21)

  8. #8
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    While I don't like the look of them myself, capes do have a certain FF pedigree. <3 those 8-bit caped crusaders.

    Other than the aforementioned physics problems, there could be conflicts with existing gear, a lot of gear is spiky with large pauldrons (especially Darklight Tank gear and heavy darksteel) which would clip horribly and a lot of gear already has hoods (cowls) that would make hooded capes look silly.

    I think capes would have needed to be in from the beginning, I think it may be too late to implement them now.
    (0)

  9. #9
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    Quote Originally Posted by Crimson-Falcon View Post
    Capes are not limited to WOW even available in history

    you want to tell me WOW is before history?
    No but WoW are first MMO and idea of cape are not original.
    (0)

  10. #10
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    948
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I doubt they would work well with a lot of the current armour models. Unlike WoW where everything but the shoulders and helm are pasted onto the character's skin, FF14 has actual 3D models for gear so it would probably clip terribly and just look bad. If they're to add capes then they should just be part of the chest piece.
    (0)

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