Not to make it any easier but to increase the amount of enemies in the open word. Just remove time limit from Fates. Be amazed how much harder the game becomes with alot more enemies in the zone blocking your way.
Not to make it any easier but to increase the amount of enemies in the open word. Just remove time limit from Fates. Be amazed how much harder the game becomes with alot more enemies in the zone blocking your way.
Can't really call it a FATE then since the T stands for TIME.
Pff what be the point and how will it end? there are times when hardly any ones doing fates so no end? and time makes it harder as you can fail it from runing out of time so what your asking for is a easy fate no ty
Last thing i want is to be inflicted with "heavy" every corner i turn trying to get from A to B. In fact, I'd be using aether-net even more which defeats the purpose of exploring open world. I'm sure others can relate.
Oh God no, this will interfere even more with gathering & leves.
^ Not really.
If your leve is right where a fate is taking place, you either have to wait or your screwed if alot of things aggro you at once...:I
Especially at the lower/mid levels...
And then, there's gathering and just traveling from place to place (especially if your like me, and you were lvl 20 exploring cortheras :I)
Sorry- I cant really say that this would be a good idea. At all. In a long term time frame, anyways...
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.