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  1. #1
    Player
    CitizenKing's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Bastien Khaine
    World
    Excalibur
    Main Class
    Lancer Lv 50

    We're going to make the game a bit more tolerable for melee DPS

    Cue Garuda EX and wicked wheel.

    What the hell is Yoshi and his crew smoking?

    Been to this fight plenty on my Black Mage and its simple and easy. Whoop, had to sidestep a friction. Jump to my Dragoon and suddenly I'm putting in three times the effort I did on my Black Mage.

    Oh, you figured out that Friction and Downburst are followed by the attack that instantly kills you? Great, we're gonna switch that up in the next phase. Also hope you're lucky with the timing on these aoe's so you can actually get out of range. Wait, you wanted to DPS? Why on earth would you play a melee DPS if you wanted to DPS?


    Seriously, this is completely unacceptable. They messed around with the numbers, but the problem between ranged and melee DPS is not their number output. Its the mechanics they're expected to deal with during fights.
    (29)

  2. #2
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    I think ifrit ex is even worse.
    (1)

  3. #3
    Player
    NeonC's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Neon Sea
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rochetm View Post
    I think ifrit ex is even worse.
    ??? Ifrit is stupid easy for all dps. Garuda is easy for melee too if you can dodge WW. Titan is the same for everyone.
    (2)

  4. #4
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by NeonC View Post
    ??? Ifrit is stupid easy for all dps. Garuda is easy for melee too if you can dodge WW. Titan is the same for everyone.
    ^ This. If your dieing to WW, your doing it wrong. WW comes about 3 after Friction on first adds, and about 3 seconds after Slipstream on 2nd+ set of adds. All you need to do is pay attention, and when you see those abilities, wait 1 GCD and move away from melee range until you see WW go off. Alternatively, since I see your a DRG, just pop Keen Flurry and eat it. Wow, easy stuff.
    (0)

  5. #5
    Player
    IONIC's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    6
    Character
    Ionic Bond
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    You are complaining because difficulty is high?
    (1)
    "Cool story Hansel"

  6. #6
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by IONIC View Post
    You are complaining because difficulty is high?
    More like because the difficulty of playing ranged is not usually equal to the difficulty of playing melee.

    Sometimes I have to ask myself why I even play a melee class. But then I remember that I am a masochist.

    Stacking melee is generally a bad idea in any MMO while stacking ranged is something that trivializes a lot of mechanics in an encounter and just goes unpunished.
    (21)

  7. #7
    Player
    CitizenKing's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Bastien Khaine
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Delorean View Post
    More like because the difficulty of playing ranged is not usually equal to the difficulty of playing melee.

    Sometimes I have to ask myself why I even play a melee class. But then I remember that I am a masochist.

    Stacking melee is generally a bad idea in any MMO while stacking ranged is something that trivializes a lot of mechanics in an encounter and just goes unpunished.
    This. Every bit this. I have dedicated a weeks of gameplay to my Dragoon, only to find that the guy who chose a different class gets to have a waaaay easier time of it. If there was a way to gear multiple classes with endgame gear (as many expected there to be for a game with an armoury system), and just swap to one of the dev favorites and no longer worry about it, I wouldn't have such a problem with it. But sadly myth is capped, so I'd have to completely start over and it'd take me two weeks just to get the weapon before I even start actually gearing a different class.
    (2)

  8. #8
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by CitizenKing View Post
    This. Every bit this. I have dedicated a weeks of gameplay to my Dragoon, only to find that the guy who chose a different class gets to have a waaaay easier time of it. If there was a way to gear multiple classes with endgame gear (as many expected there to be for a game with an armoury system), and just swap to one of the dev favorites and no longer worry about it, I wouldn't have such a problem with it. But sadly myth is capped, so I'd have to completely start over and it'd take me two weeks just to get the weapon before I even start actually gearing a different class.
    I feel your pain, I'm not the best Monk but I'm certainly a good one (I can silence ADS and practice my rotations and whatnot) and I've ilvl89 average gear but most groups want to take my ilvl 73 Bard because they don't want the hassle and would rather eat a DPS loss
    (2)

  9. #9
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Delorean View Post
    Sometimes I have to ask myself why I even play a melee class. But then I remember that I am a masochist.

    Stacking melee is generally a bad idea in any MMO while stacking ranged is something that trivializes a lot of mechanics in an encounter and just goes unpunished.
    You get more DPS out of a melee class, so it's not only for being a masochist. Personally, I like the challenge, I'm not in for the easy mode.

    On a side note, stacking melee is not bad in every MMO out there. Ever played Lotro? Stacking melees was quite beneficial there.
    (0)

  10. #10
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    It's not the fight -- it's how people are running it. 'Most' groups use the strategy of killing Chirada and then killing Suparna in tornado/spiny phase. This is easy for ranged... The 2x Wicked Wheels don't matter. But... for melee... it's a problem. So, when I bring in a melee to do Garuda Ex, I use the following strategy: all ranged kill Suparna first while the melee starts on Chirada. When Suparna dies, all ranged switch to Chirada, who should be at about half HP. The melee never has to move during this phase until after the sisters are dead. With most groups that don't have super high dps, you only get a few 'short' seconds to dps Garuda before she jumps, so if a melee is having trouble running across the tornadoes after the sisters are dead... it's not too big of a deal if they wait. Anyway, the melee LB3 to 'end' the fight is pretty sweet... especially because using the mage LB3 is VERY risky (can't tell you how many times I've seen casters accidentally kill the spiny and NOT Garuda because they use it 'too soon').

    But... on another note... I sort of wish SE would introduce more fights that require ranged to move into the melee, rather than melee running away to the ranged. One fight that comes to mind is Hydra -- "Fear" always makes everyone run to the mob. Perhaps when more 'dragon' mobs are introduced, ranged will need to move toward where the melee are.

    Anyway... tanks need to dodge a lot of stuff within melee range, so it's not impossible for melee to dodge.. just a bit more challenging.
    (10)

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