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  1. #1
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    SE already stated they do not want gear swapping back. You want proof? Attack something and go into battle with it, sheath your weapon and change gear DURING battle and you'll get the lovely detrimental "Class Change Discomfort" status effect.

    And again for like the third time, no I'm not lazy. I make macros and I like making them. They're useful to me

    Also, the Materia System isn't even out yet so you can't really judge it at the moment because we all don't know how long it takes to convert gear into Materia yet. They're doing something that we'll all benefit from so all we can do is wait and see.

    Finally, some people wear armor that's already "too low" or waaay too high to begin with. Fight's are easy at the moment anyway. Obviously people won't be trying to convert low level gear into Materia during something like a boss fight with Ifrit lol. Heck maybe they'll have Materia Skill up partys lol

    Skill > Gear

    (Btw, please use spellcheck Weeble, you sound like a 12 year old mashing the keyboard desperately trying ever so hard to make sense while throwing a tantrum. And your old posts about defecation have already been modded if you haven't already noticed so ease up on the defecation talk tantrums)
    (3)
    Last edited by Roll; 06-28-2011 at 11:03 AM.

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Roll View Post
    Skill > Gear
    Wow how generic. This is what people said when they were mad they couldn't get something someone else could.

    If you have "skill" you shouldn't have an excuse to not have good equipment.

    And how is the gear change debuff proof of anything? It's not like they're completely revamping the game or anything.

    The bottom line is the game is easy and very simplified compared to XI. Even the "skillchains" do themselves. If they're trying to, as they've said so many times recently, "encourage skillful play", then gear change macros is one way to do it.

    As for materia, I really don't see how putting a crystal in your weapon to give it Attack +1 is going to make actually fighting something any more complex. Materia will just be like normal gear: picked for general usefulness rather than situational.
    (1)

  3. #3
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Because you can convert old, unused gear into Materia giving certain gear more of a purpose to obtain and/or have crafted?
    (0)
    Last edited by Roll; 06-28-2011 at 11:09 AM.

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Visch View Post
    Wow how generic. This is what people said when they were mad they couldn't get something someone else could.

    If you have "skill" you shouldn't have an excuse to not have good equipment.

    And how is the gear change debuff proof of anything? It's not like they're completely revamping the game or anything.

    The bottom line is the game is easy and very simplified compared to XI. Even the "skillchains" do themselves. If they're trying to, as they've said so many times recently, "encourage skillful play", then gear change macros is one way to do it.

    As for materia, I really don't see how putting a crystal in your weapon to give it Attack +1 is going to make actually fighting something any more complex. Materia will just be like normal gear: picked for general usefulness rather than situational.
    situational would be like ok im fighting this type of monster, let me switch gear, ffxi was momentary as in like, ok ill switch for 1 second to do WS 1 second to do utsusemi 1 second to do boost 1 second to chkra etc. where is the skill exactly? people were able to download and import macro files, and people posted their gear selections. As much skill as you claim using ever piece of gear in one fight takes, it would probably take more to look at the situation your going to be in and pick the set that will best allow you to fulfill your role in the party with the least chance of screwing everyone up.

    Play like a man, make a descion, pick what gear would best suit the needs of the party, dont just try to do everything with gear macro switches.
    (5)