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  1. #161
    Player

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    Mar 2011
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    Uldah
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    88
    Wholeheartedly agree with WillRiker.
    It seems the arguments against it are kind of along the lines "it was a hassle getting all the gear together and macroing it in" & "it breaks realism"

    As for it being a hassle, I hear all the time people complaining how easy the game is and how they want more of a challenge. Tailoring individual sets of gear for your job for specific situations brings much more of a challenge, and richness to character progression.
    Ok, it breaks realism but seriously if someone's complaining about that its just because they've run out of other things to complain about.

    Gear swaps definitely means players will be looking for a huge amount more gear = more content, more work for crafters, more NM camps etc
    (2)

  2. #162
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    A fight shouldn't be determined by swapping gear out for minute moments in the fight. It should be determined by having the right balance across the gear you have equipped for the whole fight. Thats more challenging then having the choice to instant min-max yourself for each individual skill. We already have more then 100% more skills per Class then some jobs in FFXI. It would be chaotic.
    (4)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #163
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Good god can a rep post here already?
    (1)

  4. #164
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    They already posted on this issue a long time ago. There will be no gear swapping.
    (4)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #165
    Player
    Amage's Avatar
    Join Date
    Apr 2011
    Posts
    309
    Character
    Junko Uchiha
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    You mean like how all the games that don't have gear swaps lasted just fine? Everquest is still around, you know.



    It's funny, for someone whose name is "a mage" you've obviously never played a mage job. Nobody is going to make 6-18x the number of macros just to handle people blinking. That's the stupidest suggestion I have ever heard (and believe me, as a judge at the Northwest Annual Stupid Suggestion Contest from 2008 to 2010 (and soon at the 2011 meet in July), I've heard some pretty stupid suggestions).



    I just want to add to this:

    If my character is somehow fast enough and dexterous enough to change clothes in under a second all while warding off attacks from hostile foes, casting spells, and running, then why on earth is his attack speed so slow?

    Even Bruce Lee couldn't change his pants twice a second so, until S-E makes my level 1 thaumaturge faster than the greatest martial artist of all time, keep your gear swaps where they belong: not here.
    Ok homie i was saying it was an example now Amage or A mage as you say never played a mage hmmmmmmmmmmm

    ohh here an example
    90 PLD MNK WAR 75 BRD SAM w/ all different sets for these jobs + Dring
    2nd character 75 BLm WHM RDM brD SMN MAIN WAS BLM ALL GeAR HQ AND endgame

    all sets of gear swaps and everything not an elite by no means i just was schooled in the way of my jobs
    (2)
    hires.jpg

  6. #166
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Cairdeas View Post
    They already posted on this issue a long time ago. There will be no gear swapping.
    Still be nice for them to post again for the "deal with it" factor.
    (5)

  7. #167
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Cairdeas View Post
    A fight shouldn't be determined by swapping gear out for minute moments in the fight. It should be determined by having the right balance across the gear you have equipped for the whole fight. Thats more challenging then having the choice to instant min-max yourself for each individual skill. We already have more then 100% more skills per Class then some jobs in FFXI. It would be chaotic.
    it shoudl be this and swaps, stop trying to create a world where one choice removes another.
    (1)

  8. #168
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by weeble View Post
    /clap /clap/clap

    very well said. i'm mostly worried about the content being pointless as new comes out, the dungeons we doing now will become pointless i bet, some max caps will run them to get maybe a gear for there lowbie classes if they finally fix the game and having decent gear matters by then.

    without gear swaps this game will become like warhammer or wow clones, where u'r always replacing your set of gear instead of keeping most of it. and i don't think materia will fix this but we'll see how it is implemented. but still really wish devs would consider adding gear swaps again.
    gear swaps is not what made gear not get outdated, it was the fact that cap didnt increase for years. While in a few select pieces gear swap kept old gear alive, just as often it was replaced by something better once cap raised. for example dune boots.

    It was a bad system. being able to change your gear on the fly, interesting, but foolish. gear basically became an extended skill list.
    swap in haste+30 and cast = skill that decreses recast time
    swap in 100+ strength = skill that increases your strength for the next WS
    Swap in mp regen gear = skill that increases your mp regen for a time

    while adding skills that people obtain through gear, was entertaining, the execution of that mechanic was horrible. what i get from you is you like getting more gear to add skills to your class, thats good but gear swap was not the best execution of that by far.

    it was also imbalanced, with gear swaps, you take gear and systems that were supposed to give you a different focus, and playstyle with advantages and disadvantages, and make it into by an large only advantages, while it is cool to have gear that gives you lower recast, it was balanced by the fact that you might be giving up weapon skill damage. It was in fact broken at a basic level, people basically figured out how to cheat the system for great results. Add to that, in order to fully utilize this power, you were required to use a 3rd party app that broke the rules, and could create long macros, and thus had very little limit to the possibilities of gear swapping. (at least without windower, you were somewhat limited by needing to dedicate 2-3 macro slots, and 2-3 presses before you did a WS)

    If they wanted to create a mechanic that gave some of the advantages of gear swap, without the foolishness, it would probably have to be a system that allowed you to combine the effects of gear, then turn it into a skill that alters your traits for a short time, IE you take the soul of the armor set, turn it into a short term buff. and then give people like 3 or so of these skills.
    but i doubt that would ever happen, its execution would bear to close a similarity to materia, and would be fairly complex to implement.
    gear swapping itself would be unbalanced, and instead of tailoring content to people who have one specialization or the other, would require the content be scaled to someone who has use of all the maximum specifications, and if you do that, the normal player would basically be unable to complete most battles.

    its broken on a lot of level, say goodbye to your old broken ness.

    basically it was an exploit that they didnt fix because it became such a big part of the game.
    (3)

  9. #169
    Player

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    Mar 2011
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    216
    Quote Originally Posted by Corrderio View Post
    Still be nice for them to post again for the "deal with it" factor.
    Seconded. /10char
    (4)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  10. #170
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Amage View Post
    Dev's Why are Gear swaps not in the game in 11 it was fun making your character better by switching in gear to suit the monster please answer
    To be honest, that was not fun at all. Now changing equipment before a dungeon exploration trip due to elemental strength/null/weakness/absorb? Sure. But just constantly blinking while using macros to squeeze out that 5% extra damage?

    And gear swapping in the middle of combat did not make lower level equipment useful. It was the fact that just like in other FF titles, some lower level rare gear is just better or well suited to a variety of situations. I'd rather have to change equipment before a fight, than macro dancing during a fight.

    I.E. Changing/ carrying extra gear for a specific dungeon before entering or a boss battle? Sure. Exiting the fight to equip something else just in case the enemy seems immune to your current damage or element type? Sure. Changing gear while fighting, just get an extra bit of damage? No.
    (5)
    Last edited by Teknoman; 06-28-2011 at 01:42 AM.


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

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